mirror of
https://github.com/Oldcustard/ozfort-server-configs
synced 2025-06-25 23:04:25 +10:00
Merge pull request #26 from nobelharvards/master
Updated UGC configs + whitelists
This commit is contained in:
commit
8bfa4f5339
146
cfg/ugc_4v_base.cfg
Normal file
146
cfg/ugc_4v_base.cfg
Normal file
@ -0,0 +1,146 @@
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//=== UGC standard league settings - executed map type UGC 4vs4 configs
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//=== v.01-21-15
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//=== UPDATED by .Blazingboy Jan 21, 2015
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//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
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//=== DO NOT MANUALLY EXEC THIS CFG
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//=== Matches are started with map type cfgs, ie: ugc_4v_stopwatch.cfg
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//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
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//Server Logging Parameters
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log on
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mp_logdetail "3"
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//Load customizable settings
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exec "ugc_4v_custom.cfg"
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//=== Item Whitelist ===
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mp_tournament_whitelist "cfg/whitelists/item_whitelist_ugc_4v4.txt"
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//Required SourceTV Settings - STV recording is mandatory
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tv_chattimelimit "1"
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tv_enable "1"
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tv_delay "90"
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tv_delaymapchange "1"
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tv_maxrate "8000"
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tv_transmitall "1"
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//Competitive Settings
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tf_allow_player_use "0"
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tf_allow_sliding_taunt "0"
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tf_arena_first_blood "0"
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tf_arena_round_time "0"
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tf_arena_use_queue "0"
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tf_avoidteammates_pushaway "0"
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tf_clamp_airducks "1"
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tf_ctf_bonus_time "0"
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tf_damage_disablespread "1"
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tf_flag_caps_per_round "0"
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tf_forced_holiday "0"
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tf_overtime_nag "0"
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tf_playergib "1"
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tf_player_spell_drop_on_death_rate "0"
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tf_preround_push_from_damage_enable "1"
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tf_spawn_glows_duration "5"
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tf_spells_enabled "0"
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tf_teamtalk "1"
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tf_tournament_classlimit_scout "1"
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tf_tournament_classlimit_soldier "1"
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tf_tournament_classlimit_pyro "1"
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tf_tournament_classlimit_demoman "1"
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tf_tournament_classlimit_heavy "1"
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tf_tournament_classlimit_engineer "1"
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tf_tournament_classlimit_medic "1"
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tf_tournament_classlimit_sniper "1"
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tf_tournament_classlimit_spy "1"
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tf_tournament_hide_domination_icons "1"
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tf_use_fixed_weaponspreads "1"
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tf_weapon_criticals "0"
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tf_weapon_criticals_melee "0"
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//Game Specific
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mp_allowspectators "1"
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mp_autocrosshair "0"
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mp_autoteambalance "0"
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mp_bonusroundtime "0"
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mp_chattime "10"
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mp_disable_respawn_times "0"
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mp_enableroundwaittime "1"
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mp_fadetoblack "0"
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mp_falldamage "1"
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mp_footsteps "1"
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mp_forceautoteam "0"
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mp_forcecamera "1"
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mp_forcerespawn "1"
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mp_fraglimit "0"
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mp_friendlyfire "0"
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mp_highlander "0"
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mp_idledealmethod "0"
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mp_idlemaxtime "0"
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mp_match_end_at_timelimit "1"
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mp_respawnwavetime "10"
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mp_stalemate_enable "0"
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mp_stalemate_timelimit "0"
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mp_teamplay "0"
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mp_teams_unbalance_limit "0"
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mp_time_between_capscoring "30"
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mp_tournament "1"
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mp_tournament_allow_non_admin_restart "0"
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mp_tournament_readymode "0"
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mp_tournament_readymode_countdown "10"
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mp_tournament_readymode_min "2"
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mp_tournament_readymode_team_size "3"
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mp_weaponstay "0"
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//Base Rule set overwritten in gametype configs
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mp_windifference "0"
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mp_windifference_min "0"
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//Server Settings
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decalfrequency "60"
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host_framerate "0"
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sv_allow_color_correction "0"
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sv_allow_voice_from_file "0"
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sv_allow_votes "0"
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sv_allow_wait_command "0"
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sv_allowdownload "1"
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sv_allowupload "0"
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sv_alltalk "0"
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sv_cacheencodedents "1"
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sv_cheats "0"
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sv_consistency "1"
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sv_enableoldqueries "0"
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sv_forcepreload "1"
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sv_gravity "800"
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sv_lan "0"
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sv_pausable "1"
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sv_pure "2"
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sv_pure_kick_clients "1"
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sv_pure_trace "1"
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sv_rcon_log "1"
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sv_showladders "0"
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sv_specaccelerate "5"
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sv_specnoclip "1"
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sv_specspeed "3"
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sv_turbophysics "1"
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sv_voiceenable "1"
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sv_vote_allow_specators "0"
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sv_vote_issue_changelevel_allowed "0"
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sv_vote_issue_kick_allowed "0"
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sv_vote_issue_nextlevel_allowed "0"
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sv_vote_issue_nextlevel_allowextend "0"
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sv_vote_issue_nextlevel_choicesmode "0"
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sv_vote_issue_restart_game_allowed "0"
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sv_vote_issue_scramble_teams_allowed "0"
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sv_vote_kick_ban_duration "0"
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//Network Settings
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sv_client_cmdrate_difference "30"
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sv_client_max_interp_ratio "1"
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sv_client_min_interp_ratio "1"
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sv_client_predict "1"
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sv_maxrate "100000"
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sv_maxupdaterate "66"
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sv_maxcmdrate "66"
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sv_mincmdrate "50"
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sv_minrate "1500"
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sv_minupdaterate "50"
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1
cfg/ugc_4v_custom.cfg
Normal file
1
cfg/ugc_4v_custom.cfg
Normal file
@ -0,0 +1 @@
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//do nothing
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26
cfg/ugc_4v_golden.cfg
Normal file
26
cfg/ugc_4v_golden.cfg
Normal file
@ -0,0 +1,26 @@
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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
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//=== UPDATED by .Blazingboy May 7, 2014
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//=== THIS CONFIG IS FOR Standard CP MAP types
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//=== Execute this cfg to start matches on CP maps liek cp_granary.
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//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
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//=== Sets the league config as server default for duration of match
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//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
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//=== used for pure 2 player file consistency enforcement on all players on server
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servercfgfile "ugc_4v_golden.cfg"
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//== Loads Basic League Settings and Custom cfg settings
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exec "ugc_4v_base.cfg"
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//=== Gameplay Settings for Standard type maps ===
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mp_winlimit "1"
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mp_maxrounds "0"
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mp_timelimit "10"
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mp_tournament_stopwatch "0"
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mp_tournament_restart
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say "UGC 4v4 TF2 golden cfg v.05-07-14 executed, reload map once before start"
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say "Golden Rules - Max 1 caps or team with mid cap in 10 mins win"
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say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
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say "Exec ugc_off.cfg at match end to reset server."
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27
cfg/ugc_4v_koth.cfg
Normal file
27
cfg/ugc_4v_koth.cfg
Normal file
@ -0,0 +1,27 @@
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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
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//=== UPDATED by .Blazingboy May 7, 2014
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//=== THIS CONFIG IS FOR King of the Hill MAP types
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//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
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//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
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//=== Sets the league config as server default for duration of match
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//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
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//=== used for pure 2 player file consistency enforcement on all players on server
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servercfgfile "ugc_4v_koth.cfg"
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//== LOAD Basic League Settings and Custom settings
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exec "ugc_4v_base.cfg"
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//=== Gameplay Settings for King of the Hill type maps ===
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mp_winlimit "3"
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mp_maxrounds "0"
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mp_timelimit "0"
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mp_tournament_stopwatch "0"
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mp_tournament_restart
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say "UGC 4v4 TF2 KOTH cfg v.05-07-14 executed, reload map once before start"
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say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
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say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
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say "King of the Hill Rules - Max 3 caps allowed in round 1"
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say "Exec ugc_off.cfg at match end to reset server."
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28
cfg/ugc_4v_koth_overtime.cfg
Normal file
28
cfg/ugc_4v_koth_overtime.cfg
Normal file
@ -0,0 +1,28 @@
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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
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//=== UPDATED by .Blazingboy May 7, 2014
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//=== THIS CONFIG IS FOR King of the Hill MAP types
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//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
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//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
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//=== Sets the league config as server default for duration of match
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//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
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//=== used for pure 2 player file consistency enforcement on all players on server
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servercfgfile "ugc_4v_koth.cfg"
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//== LOAD Basic League Settings and Custom settings
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exec "ugc_4v_base.cfg"
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//=== Gameplay Settings for King of the Hill type maps ===
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mp_winlimit "1"
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mp_maxrounds "0"
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mp_timelimit "0"
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mp_tournament_stopwatch "0"
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mp_tournament_restart
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say "UGC 4v4 TF2 King of the Hill Overtime cfg v.05-07-14, reload map once before start"
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say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
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say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
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say "King of the Hill Rules - Max 3 caps allowed in round 1"
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say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
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say "Exec ugc_off.cfg at match end to reset server."
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27
cfg/ugc_4v_standard.cfg
Normal file
27
cfg/ugc_4v_standard.cfg
Normal file
@ -0,0 +1,27 @@
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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
|
||||||
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//=== UPDATED by .Blazingboy May 7, 2014
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||||||
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//=== This CONFIG IS FOR Standard CP MAP types
|
||||||
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//=== Execute this cfg to start matches on CP maps like cp_granary.
|
||||||
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//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
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//=== used for pure 2 player file consistency enforcement on all players on server
|
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servercfgfile "ugc_4v_standard.cfg"
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|
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//== Loads Basic League Settings and Custom cfg settings
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exec "ugc_4v_base.cfg"
|
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|
|
||||||
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//=== Gameplay Settings for Standard type maps ===
|
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mp_winlimit "4"
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mp_maxrounds "0"
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mp_timelimit "30"
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mp_tournament_stopwatch "0"
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|
||||||
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mp_tournament_restart
|
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|
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say "UGC 4v4 TF2 Standard cfg v.05-07-14 executed, reload map once before start"
|
||||||
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say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
|
||||||
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say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
|
||||||
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say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
28
cfg/ugc_4v_standard_overtime.cfg
Normal file
28
cfg/ugc_4v_standard_overtime.cfg
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
|
||||||
|
//=== UPDATED by .Blazingboy May 7, 2014
|
||||||
|
//=== This CONFIG IS FOR Standard CP MAP types
|
||||||
|
//=== Execute this cfg to start matches on CP maps like cp_granary.
|
||||||
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//=== used for pure 2 player file consistency enforcement on all players on server
|
||||||
|
servercfgfile "ugc_4v_standard_overtime.cfg"
|
||||||
|
|
||||||
|
//== Loads Basic League Settings and Custom cfg settings
|
||||||
|
exec "ugc_4v_base.cfg"
|
||||||
|
|
||||||
|
//=== Gameplay Settings for Standard type maps ===
|
||||||
|
mp_winlimit "1"
|
||||||
|
mp_maxrounds "0"
|
||||||
|
mp_timelimit "30"
|
||||||
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mp_tournament_stopwatch "0"
|
||||||
|
|
||||||
|
mp_tournament_restart
|
||||||
|
|
||||||
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say "UGC 4v4 TF2 Standard Overtime cfg v.05-07-14 executed, reload map once before start"
|
||||||
|
say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
|
||||||
|
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
|
||||||
|
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
|
||||||
|
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
26
cfg/ugc_4v_stopwatch.cfg
Normal file
26
cfg/ugc_4v_stopwatch.cfg
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
|
||||||
|
//=== UPDATED by .Blazingboy May 7, 2014
|
||||||
|
//=== THIS CONFIG IS FOR STOPWATCH type Maps
|
||||||
|
//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
|
||||||
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//=== used to enforce pure 2 map load file consistency on all players in server.
|
||||||
|
servercfgfile "ugc_4v_stopwatch.cfg"
|
||||||
|
|
||||||
|
//== Basic League Settings
|
||||||
|
exec "ugc_4v_base.cfg"
|
||||||
|
|
||||||
|
//=== Gameplay Settings for Payload & Attack-Defend type maps ===
|
||||||
|
mp_winlimit "0"
|
||||||
|
mp_maxrounds "2"
|
||||||
|
mp_timelimit "0"
|
||||||
|
mp_tournament_stopwatch "1"
|
||||||
|
|
||||||
|
mp_tournament_restart
|
||||||
|
|
||||||
|
say "UGC 4v4 TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
|
||||||
|
say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
|
||||||
|
Say "PL & AD Map Rules = Winner is best 2/3 Stopwatch Halves"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
147
cfg/ugc_6v_base.cfg
Normal file
147
cfg/ugc_6v_base.cfg
Normal file
@ -0,0 +1,147 @@
|
|||||||
|
//=== UGC standard league settings - executed map type UGC 6vs6 configs
|
||||||
|
//=== v.12-19-15
|
||||||
|
//=== UPDATED by doppel December 19, 2015
|
||||||
|
//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
|
||||||
|
//=== DO NOT MANUALLY EXEC THIS CFG
|
||||||
|
//=== Matches are started with map type cfgs, Exmaple: ugc_6v_stopwatch.cfg
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//Server Logging Parameters
|
||||||
|
log on
|
||||||
|
mp_logdetail "3"
|
||||||
|
|
||||||
|
//Load customizable settings
|
||||||
|
exec "ugc_6v_custom.cfg"
|
||||||
|
|
||||||
|
//Item Whitelist
|
||||||
|
mp_tournament_whitelist "cfg/whitelists/item_whitelist_ugc_6v6.txt"
|
||||||
|
tftrue_whitelist_id item_whitelist_ugc_6v6
|
||||||
|
|
||||||
|
//Required SourceTV Settings - STV recording is mandatory
|
||||||
|
tv_chattimelimit "1"
|
||||||
|
tv_enable "1"
|
||||||
|
tv_delay "90"
|
||||||
|
tv_delaymapchange "1"
|
||||||
|
tv_maxrate "8000"
|
||||||
|
tv_transmitall "1"
|
||||||
|
|
||||||
|
//Competitive Settings
|
||||||
|
tf_allow_player_use "0"
|
||||||
|
tf_allow_sliding_taunt "0"
|
||||||
|
tf_arena_first_blood "0"
|
||||||
|
tf_arena_round_time "0"
|
||||||
|
tf_arena_use_queue "0"
|
||||||
|
tf_avoidteammates_pushaway "0"
|
||||||
|
tf_clamp_airducks "1"
|
||||||
|
tf_ctf_bonus_time "0"
|
||||||
|
tf_damage_disablespread "1"
|
||||||
|
tf_flag_caps_per_round "0"
|
||||||
|
tf_forced_holiday "0"
|
||||||
|
tf_overtime_nag "0"
|
||||||
|
tf_playergib "1"
|
||||||
|
tf_player_spell_drop_on_death_rate "0"
|
||||||
|
tf_preround_push_from_damage_enable "1"
|
||||||
|
tf_spawn_glows_duration "5"
|
||||||
|
tf_spells_enabled "0"
|
||||||
|
tf_teamtalk "1"
|
||||||
|
tf_tournament_classlimit_scout "2"
|
||||||
|
tf_tournament_classlimit_soldier "2"
|
||||||
|
tf_tournament_classlimit_pyro "2"
|
||||||
|
tf_tournament_classlimit_demoman "1"
|
||||||
|
tf_tournament_classlimit_heavy "1"
|
||||||
|
tf_tournament_classlimit_engineer "1"
|
||||||
|
tf_tournament_classlimit_medic "1"
|
||||||
|
tf_tournament_classlimit_sniper "2"
|
||||||
|
tf_tournament_classlimit_spy "2"
|
||||||
|
tf_tournament_hide_domination_icons "1"
|
||||||
|
tf_use_fixed_weaponspreads "1"
|
||||||
|
tf_weapon_criticals "0"
|
||||||
|
tf_weapon_criticals_melee "0"
|
||||||
|
|
||||||
|
//Game Specific
|
||||||
|
mp_allowspectators "1"
|
||||||
|
mp_autocrosshair "0"
|
||||||
|
mp_autoteambalance "0"
|
||||||
|
mp_bonusroundtime "0"
|
||||||
|
mp_chattime "10"
|
||||||
|
mp_disable_respawn_times "0"
|
||||||
|
mp_enableroundwaittime "1"
|
||||||
|
mp_fadetoblack "0"
|
||||||
|
mp_falldamage "1"
|
||||||
|
mp_footsteps "1"
|
||||||
|
mp_forceautoteam "0"
|
||||||
|
mp_forcecamera "1"
|
||||||
|
mp_forcerespawn "1"
|
||||||
|
mp_fraglimit "0"
|
||||||
|
mp_friendlyfire "0"
|
||||||
|
mp_highlander "0"
|
||||||
|
mp_idledealmethod "0"
|
||||||
|
mp_idlemaxtime "0"
|
||||||
|
mp_match_end_at_timelimit "1"
|
||||||
|
mp_respawnwavetime "10"
|
||||||
|
mp_stalemate_enable "0"
|
||||||
|
mp_stalemate_timelimit "0"
|
||||||
|
mp_teamplay "0"
|
||||||
|
mp_teams_unbalance_limit "0"
|
||||||
|
mp_time_between_capscoring "30"
|
||||||
|
mp_tournament "1"
|
||||||
|
mp_tournament_allow_non_admin_restart "0"
|
||||||
|
mp_tournament_readymode "0"
|
||||||
|
mp_tournament_readymode_countdown "10"
|
||||||
|
mp_tournament_readymode_min "2"
|
||||||
|
mp_tournament_readymode_team_size "5"
|
||||||
|
mp_weaponstay "0"
|
||||||
|
|
||||||
|
//Base Rule set overwritten in gametype configs
|
||||||
|
mp_windifference "0"
|
||||||
|
mp_windifference_min "0"
|
||||||
|
|
||||||
|
//Server Settings
|
||||||
|
decalfrequency "60"
|
||||||
|
host_framerate "0"
|
||||||
|
sv_allow_color_correction "0"
|
||||||
|
sv_allow_voice_from_file "0"
|
||||||
|
sv_allow_votes "0"
|
||||||
|
sv_allow_wait_command "0"
|
||||||
|
sv_allowdownload "1"
|
||||||
|
sv_allowupload "0"
|
||||||
|
sv_alltalk "0"
|
||||||
|
sv_cacheencodedents "1"
|
||||||
|
sv_cheats "0"
|
||||||
|
sv_consistency "1"
|
||||||
|
sv_enableoldqueries "0"
|
||||||
|
sv_forcepreload "1"
|
||||||
|
sv_gravity "800"
|
||||||
|
sv_lan "0"
|
||||||
|
sv_pausable "1"
|
||||||
|
sv_pure "2"
|
||||||
|
sv_pure_kick_clients "1"
|
||||||
|
sv_pure_trace "1"
|
||||||
|
sv_rcon_log "1"
|
||||||
|
sv_showladders "0"
|
||||||
|
sv_specaccelerate "5"
|
||||||
|
sv_specnoclip "1"
|
||||||
|
sv_specspeed "3"
|
||||||
|
sv_turbophysics "1"
|
||||||
|
sv_voiceenable "1"
|
||||||
|
sv_vote_allow_specators "0"
|
||||||
|
sv_vote_issue_changelevel_allowed "0"
|
||||||
|
sv_vote_issue_kick_allowed "0"
|
||||||
|
sv_vote_issue_nextlevel_allowed "0"
|
||||||
|
sv_vote_issue_nextlevel_allowextend "0"
|
||||||
|
sv_vote_issue_nextlevel_choicesmode "0"
|
||||||
|
sv_vote_issue_restart_game_allowed "0"
|
||||||
|
sv_vote_issue_scramble_teams_allowed "0"
|
||||||
|
sv_vote_kick_ban_duration "0"
|
||||||
|
|
||||||
|
//Network Settings
|
||||||
|
sv_client_cmdrate_difference "30"
|
||||||
|
sv_client_max_interp_ratio "1"
|
||||||
|
sv_client_min_interp_ratio "1"
|
||||||
|
sv_client_predict "1"
|
||||||
|
sv_maxrate "100000"
|
||||||
|
sv_maxupdaterate "66"
|
||||||
|
sv_maxcmdrate "66"
|
||||||
|
sv_mincmdrate "50"
|
||||||
|
sv_minrate "1500"
|
||||||
|
sv_minupdaterate "50"
|
1
cfg/ugc_6v_custom.cfg
Normal file
1
cfg/ugc_6v_custom.cfg
Normal file
@ -0,0 +1 @@
|
|||||||
|
//do nothing
|
26
cfg/ugc_6v_golden.cfg
Normal file
26
cfg/ugc_6v_golden.cfg
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
|
||||||
|
//=== UPDATED by .Blazingboy May 7, 2014
|
||||||
|
//=== THIS CONFIG IS FOR Standard CP MAP types
|
||||||
|
//=== Execute this cfg to start matches on CP maps liek cp_granary.
|
||||||
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//=== used for pure 2 player file consistency enforcement on all players on server
|
||||||
|
servercfgfile "ugc_6v_golden.cfg"
|
||||||
|
|
||||||
|
//== Loads Basic League Settings and Custom cfg settings
|
||||||
|
exec "ugc_6v_base.cfg"
|
||||||
|
|
||||||
|
//=== Gameplay Settings for Standard type maps ===
|
||||||
|
mp_winlimit "1"
|
||||||
|
mp_maxrounds "0"
|
||||||
|
mp_timelimit "10"
|
||||||
|
mp_tournament_stopwatch "0"
|
||||||
|
|
||||||
|
mp_tournament_restart
|
||||||
|
|
||||||
|
say "UGC 6v6 TF2 golden cfg v.05-07-14 executed, reload map once before start"
|
||||||
|
say "Golden Rules - Max 1 caps or team with mid cap in 10 mins win"
|
||||||
|
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
26
cfg/ugc_6v_koth.cfg
Normal file
26
cfg/ugc_6v_koth.cfg
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
|
||||||
|
//=== UPDATED by .Blazingboy May 7, 2014
|
||||||
|
//=== THIS CONFIG IS FOR King of the Hill MAP types
|
||||||
|
//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
|
||||||
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//=== used for pure 2 player file consistency enforcement on all players on server
|
||||||
|
servercfgfile "ugc_6v_koth.cfg"
|
||||||
|
|
||||||
|
//== Loads Basic League Settings and Custom cfg settings
|
||||||
|
exec "ugc_6v_base.cfg"
|
||||||
|
|
||||||
|
//=== Gameplay Settings for King of the Hill type maps ===
|
||||||
|
mp_winlimit "3"
|
||||||
|
mp_maxrounds "0"
|
||||||
|
mp_timelimit "0"
|
||||||
|
mp_tournament_stopwatch "0"
|
||||||
|
|
||||||
|
mp_tournament_restart
|
||||||
|
|
||||||
|
say "UGC 6v6 TF2 King of the Hill cfg v.05-07-14, reload map once before start"
|
||||||
|
say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
|
||||||
|
say "King of the Hill Rules - Max 3 caps allowed in round 1"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
27
cfg/ugc_6v_koth_overtime.cfg
Normal file
27
cfg/ugc_6v_koth_overtime.cfg
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
|
||||||
|
//=== UPDATED by .Blazingboy May 7, 2014
|
||||||
|
//=== THIS CONFIG IS FOR King of the Hill MAP types
|
||||||
|
//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
|
||||||
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//=== used for pure 2 player file consistency enforcement on all players on server
|
||||||
|
servercfgfile "ugc_6v_koth_overtime.cfg"
|
||||||
|
|
||||||
|
//== Loads Basic League Settings and Custom cfg settings
|
||||||
|
exec "ugc_6v_base.cfg"
|
||||||
|
|
||||||
|
//=== Gameplay Settings for King of the Hill type maps ===
|
||||||
|
mp_winlimit "1"
|
||||||
|
mp_maxrounds "0"
|
||||||
|
mp_timelimit "0"
|
||||||
|
mp_tournament_stopwatch "0"
|
||||||
|
|
||||||
|
mp_tournament_restart
|
||||||
|
|
||||||
|
say "UGC 6v6 TF2 King of the Hill Overtime cfg v.05-07-14, reload map once before start"
|
||||||
|
say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
|
||||||
|
say "King of the Hill Rules - Max 3 caps allowed in round 1"
|
||||||
|
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
26
cfg/ugc_6v_standard.cfg
Normal file
26
cfg/ugc_6v_standard.cfg
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
|
||||||
|
//=== UPDATED by .Blazingboy May 7, 2014
|
||||||
|
//=== This CONFIG IS FOR Standard CP MAP types
|
||||||
|
//=== Execute this cfg to start matches on CP maps like cp_granary.
|
||||||
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//=== used for pure 2 player file consistency enforcement on all players on server
|
||||||
|
servercfgfile "ugc_6v_standard.cfg"
|
||||||
|
|
||||||
|
//== Loads Basic League Settings and Custom cfg settings
|
||||||
|
exec "ugc_6v_base.cfg"
|
||||||
|
|
||||||
|
//=== Gameplay Settings for Standard type maps ===
|
||||||
|
mp_winlimit "4"
|
||||||
|
mp_maxrounds "0"
|
||||||
|
mp_timelimit "30"
|
||||||
|
mp_tournament_stopwatch "0"
|
||||||
|
|
||||||
|
mp_tournament_restart
|
||||||
|
|
||||||
|
say "UGC 6v6 TF2 Standard cfg v.05-07-14 executed, reload map once before start"
|
||||||
|
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
|
||||||
|
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
27
cfg/ugc_6v_standard_overtime.cfg
Normal file
27
cfg/ugc_6v_standard_overtime.cfg
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
|
||||||
|
//=== UPDATED by .Blazingboy May 7, 2014
|
||||||
|
//=== This CONFIG IS FOR Standard CP MAP types
|
||||||
|
//=== Execute this cfg to start matches on CP maps like cp_granary.
|
||||||
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//=== used for pure 2 player file consistency enforcement on all players on server
|
||||||
|
servercfgfile "ugc_6v_standard_overtime.cfg"
|
||||||
|
|
||||||
|
//== Loads Basic League Settings and Custom cfg settings
|
||||||
|
exec "ugc_6v_base.cfg"
|
||||||
|
|
||||||
|
//=== Gameplay Settings for Standard type maps ===
|
||||||
|
mp_winlimit "1"
|
||||||
|
mp_maxrounds "0"
|
||||||
|
mp_timelimit "30"
|
||||||
|
mp_tournament_stopwatch "0"
|
||||||
|
|
||||||
|
mp_tournament_restart
|
||||||
|
|
||||||
|
say "UGC 6v6 TF2 Standard overtime cfg v.05-07-14 executed, reload map once before start"
|
||||||
|
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
|
||||||
|
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
|
||||||
|
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
25
cfg/ugc_6v_stopwatch.cfg
Normal file
25
cfg/ugc_6v_stopwatch.cfg
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
|
||||||
|
//=== UPDATED by .Blazingboy May 7, 2014
|
||||||
|
//=== THIS CONFIG IS FOR STOPWATCH type Maps
|
||||||
|
//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
|
||||||
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//=== used for pure 2 player file consistency enforcement on all players on server
|
||||||
|
servercfgfile "ugc_6v_stopwatch.cfg"
|
||||||
|
|
||||||
|
//== Loads Basic League Settings and Custom cfg settings
|
||||||
|
exec "ugc_6v_base.cfg"
|
||||||
|
|
||||||
|
//=== Gameplay Settings for Payload & Attack-Defend type maps ===
|
||||||
|
mp_winlimit "0"
|
||||||
|
mp_maxrounds "2"
|
||||||
|
mp_timelimit "0"
|
||||||
|
mp_tournament_stopwatch "1"
|
||||||
|
|
||||||
|
mp_tournament_restart
|
||||||
|
|
||||||
|
say "UGC 6v6 TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
|
||||||
|
Say "Payload & Attack-Defend Map Rules = Winner is best 2/3 Stopwatch Halves"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
@ -1,6 +1,6 @@
|
|||||||
//=== UGC standard league settings - executed map type UGC Highlander configs
|
//=== UGC standard league settings - executed map type UGC Highlander configs
|
||||||
//=== v.11-04-14
|
//=== v.01-08-16
|
||||||
//=== UPDATED by .Blazingboy November 4, 2014
|
//=== Updated: January 8, 2016 by Kumori
|
||||||
//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
|
//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
|
||||||
//=== DO NOT MANUALLY EXEC THIS CFG
|
//=== DO NOT MANUALLY EXEC THIS CFG
|
||||||
//=== Matches are started with map type cfgs, Exmaple: ugc_HL_stopwatch.cfg
|
//=== Matches are started with map type cfgs, Exmaple: ugc_HL_stopwatch.cfg
|
||||||
@ -15,6 +15,7 @@ exec "ugc_HL_custom.cfg"
|
|||||||
|
|
||||||
//Item Whitelist
|
//Item Whitelist
|
||||||
mp_tournament_whitelist "cfg/whitelists/item_whitelist_ugc_HL.txt"
|
mp_tournament_whitelist "cfg/whitelists/item_whitelist_ugc_HL.txt"
|
||||||
|
tftrue_whitelist_id "item_whitelist_ugc_HL"
|
||||||
|
|
||||||
//Required SourceTV Settings - STV recording is mandatory
|
//Required SourceTV Settings - STV recording is mandatory
|
||||||
tv_chattimelimit "1"
|
tv_chattimelimit "1"
|
||||||
@ -37,8 +38,10 @@ tf_damage_disablespread "1"
|
|||||||
tf_flag_caps_per_round "0"
|
tf_flag_caps_per_round "0"
|
||||||
tf_forced_holiday "0"
|
tf_forced_holiday "0"
|
||||||
tf_overtime_nag "0"
|
tf_overtime_nag "0"
|
||||||
|
tf_preround_push_from_damage_enable "1"
|
||||||
tf_playergib "1"
|
tf_playergib "1"
|
||||||
tf_player_spell_drop_on_death_rate "0"
|
tf_player_spell_drop_on_death_rate "0"
|
||||||
|
tf_spawn_glows_duration "5"
|
||||||
tf_spells_enabled "0"
|
tf_spells_enabled "0"
|
||||||
tf_teamtalk "1"
|
tf_teamtalk "1"
|
||||||
tf_tournament_classlimit_scout "-1"
|
tf_tournament_classlimit_scout "-1"
|
||||||
@ -137,4 +140,4 @@ sv_maxupdaterate "66"
|
|||||||
sv_maxcmdrate "66"
|
sv_maxcmdrate "66"
|
||||||
sv_mincmdrate "50"
|
sv_mincmdrate "50"
|
||||||
sv_minrate "1500"
|
sv_minrate "1500"
|
||||||
sv_minupdaterate "50"
|
sv_minupdaterate "50"
|
||||||
|
@ -1 +1 @@
|
|||||||
//do nothing
|
//do nothing
|
25
cfg/ugc_HL_stopwatch.cfg
Normal file
25
cfg/ugc_HL_stopwatch.cfg
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
//=== UGC Highlander TF2 MATCH Config v.05-07-14
|
||||||
|
//=== UPDATED by .Blazingboy May 7, 2014
|
||||||
|
//=== THIS CONFIG IS FOR STOPWATCH type Maps
|
||||||
|
//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
|
||||||
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
||||||
|
//=== Sets the league config as server default for duration of match
|
||||||
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
||||||
|
|
||||||
|
//=== used for pure 2 player file consistency enforcement on all players on server
|
||||||
|
servercfgfile "ugc_HL_stopwatch.cfg"
|
||||||
|
|
||||||
|
//== Basic League Settings
|
||||||
|
exec "ugc_HL_base.cfg"
|
||||||
|
|
||||||
|
//=== Gameplay Settings for Payload & Attack-Defend type maps ===
|
||||||
|
mp_winlimit "0"
|
||||||
|
mp_maxrounds "2"
|
||||||
|
mp_timelimit "0"
|
||||||
|
mp_tournament_stopwatch "1"
|
||||||
|
|
||||||
|
mp_tournament_restart
|
||||||
|
|
||||||
|
say "UGC HL TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
|
||||||
|
Say "Payload & Attack-Defend Map Rules = Winner is best 2/3 Stopwatch Halves"
|
||||||
|
say "Exec ugc_off.cfg at match end to reset server."
|
3228
cfg/whitelists/item_whitelist_ugc_4v4.txt
Normal file
3228
cfg/whitelists/item_whitelist_ugc_4v4.txt
Normal file
File diff suppressed because it is too large
Load Diff
3012
cfg/whitelists/item_whitelist_ugc_6v6.txt
Normal file
3012
cfg/whitelists/item_whitelist_ugc_6v6.txt
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Loading…
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Reference in New Issue
Block a user