mirror of
https://github.com/Oldcustard/ozfort-server-configs
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28 lines
1.2 KiB
INI
28 lines
1.2 KiB
INI
//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
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//=== UPDATED by .Blazingboy May 7, 2014
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//=== THIS CONFIG IS FOR King of the Hill MAP types
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//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
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//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
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//=== Sets the league config as server default for duration of match
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//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
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//=== used for pure 2 player file consistency enforcement on all players on server
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servercfgfile "ugc_4v_koth.cfg"
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//== LOAD Basic League Settings and Custom settings
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exec "ugc_4v_base.cfg"
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//=== Gameplay Settings for King of the Hill type maps ===
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mp_winlimit "1"
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mp_maxrounds "0"
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mp_timelimit "0"
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mp_tournament_stopwatch "0"
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mp_tournament_restart
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say "UGC 4v4 TF2 King of the Hill Overtime cfg v.05-07-14, reload map once before start"
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say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
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say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
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say "King of the Hill Rules - Max 3 caps allowed in round 1"
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say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
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say "Exec ugc_off.cfg at match end to reset server." |