ozfort-server-configs/cfg/ugc_6v_stopwatch.cfg
2016-02-03 17:30:12 +11:00

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1.0 KiB
INI

//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR STOPWATCH type Maps
//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//=== used for pure 2 player file consistency enforcement on all players on server
servercfgfile "ugc_6v_stopwatch.cfg"
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_6v_base.cfg"
//=== Gameplay Settings for Payload & Attack-Defend type maps ===
mp_winlimit "0"
mp_maxrounds "2"
mp_timelimit "0"
mp_tournament_stopwatch "1"
mp_tournament_restart
say "UGC 6v6 TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
Say "Payload & Attack-Defend Map Rules = Winner is best 2/3 Stopwatch Halves"
say "Exec ugc_off.cfg at match end to reset server."