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https://github.com/Oldcustard/ozfort-server-configs
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UGC Highlander Season 18 configs
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//=== UGC standard league settings - executed map type UGC Highlander configs
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//=== UGC standard league settings - executed map type UGC Highlander configs
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//=== v.11-04-14
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//=== v.01-08-16
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//=== UPDATED by .Blazingboy November 4, 2014
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//=== Updated: January 8, 2016 by Kumori
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//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
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//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
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//=== DO NOT MANUALLY EXEC THIS CFG
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//=== DO NOT MANUALLY EXEC THIS CFG
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//=== Matches are started with map type cfgs, Exmaple: ugc_HL_stopwatch.cfg
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//=== Matches are started with map type cfgs, Exmaple: ugc_HL_stopwatch.cfg
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//Server Logging Parameters
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//Server Logging Parameters
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log on
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log on
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mp_logdetail "3"
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mp_logdetail "3"
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sv_contact "ugcleague.com/contact_us.cfm"
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//Load customizable settings
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//Load customizable settings
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exec "ugc_HL_custom.cfg"
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exec "ugc_HL_custom.cfg"
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//Item Whitelist
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//Item Whitelist
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mp_tournament_whitelist "cfg/whitelists/item_whitelist_ugc_HL.txt"
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mp_tournament_whitelist "cfg/whitelists/item_whitelist_ugc_HL.txt"
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tftrue_whitelist_id "item_whitelist_ugc_HL"
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//Required SourceTV Settings - STV recording is mandatory
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//Required SourceTV Settings - STV recording is mandatory
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tv_chattimelimit "1"
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tv_chattimelimit "1"
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@ -37,8 +39,10 @@ tf_damage_disablespread "1"
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tf_flag_caps_per_round "0"
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tf_flag_caps_per_round "0"
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tf_forced_holiday "0"
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tf_forced_holiday "0"
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tf_overtime_nag "0"
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tf_overtime_nag "0"
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tf_preround_push_from_damage_enable "1"
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tf_playergib "1"
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tf_playergib "1"
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tf_player_spell_drop_on_death_rate "0"
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tf_player_spell_drop_on_death_rate "0"
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tf_spawn_glows_duration "5"
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tf_spells_enabled "0"
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tf_spells_enabled "0"
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tf_teamtalk "1"
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tf_teamtalk "1"
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tf_tournament_classlimit_scout "-1"
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tf_tournament_classlimit_scout "-1"
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@ -1 +1,30 @@
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//do nothing
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//=== UGC customizable settings - executed by map type UGC Highlander configs
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//=== v.05-07-14
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//=== UPDATED by .Blazingboy May 7, 2014
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//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
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//=== DO NOT MANUALLY EXEC THIS CFG
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//=== Use map type cfgs to start each match, ie: ugc_HL_stopwatch.cfg or ugc_HL_standard.cfg
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//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
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//=== SERVER ADMIN CUSTOMIZABLE ==
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//=== SETTTINGS HERE are customizable by the server admin.
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//=== Be sure you set your rcon password and any join passwords in your server.cfg
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//Game Server name, you may add your Clan Tag to hostname
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hostname "UGC Highlander Match"
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//SourceTV server name, you may add your Clan Tag
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tv_name "UGC Highlander Match TV"
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//SourceTV bot name, as it will be visible on the in-game scoreboard
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tv_title "UGC Highlander Match TV"
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// Set autorecord, you may disable this if your server uses an autorecord SM plugin
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tv_autorecord "1"
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//NOTE: You are required to keep a copy of SourceTV demos for two weeks after a Match - disable only if you record manually.
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//Optional, uncomment to set to your server 'max players' limit, to prevent sourcetv from adding a player slot, set to your server's SLOT LIMIT.
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sv_visiblemaxplayers "-1"
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//Optional, set spectators on SourceTV. May be necessary for certain server providers, you may also set it to a reasonable limit of spectators, uncomment to use.
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//tv_maxclients "0"
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25
cfg/ugc_HL_stopwatch.cfg
Normal file
25
cfg/ugc_HL_stopwatch.cfg
Normal file
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//=== UGC Highlander TF2 MATCH Config v.05-07-14
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//=== UPDATED by .Blazingboy May 7, 2014
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//=== THIS CONFIG IS FOR STOPWATCH type Maps
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//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
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//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
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//=== Sets the league config as server default for duration of match
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//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
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//=== used for pure 2 player file consistency enforcement on all players on server
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servercfgfile "ugc_HL_stopwatch.cfg"
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//== Basic League Settings
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exec "ugc_HL_base.cfg"
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//=== Gameplay Settings for Payload & Attack-Defend type maps ===
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mp_winlimit "0"
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mp_maxrounds "2"
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mp_timelimit "0"
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mp_tournament_stopwatch "1"
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mp_tournament_restart
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say "UGC HL TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
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Say "Payload & Attack-Defend Map Rules = Winner is best 2/3 Stopwatch Halves"
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say "Exec ugc_off.cfg at match end to reset server."
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//=== UGC TF2 Reset Config ===
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//=== UGC TF2 Reset Config ===
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//=== THIS CONFIG IS USED TO REMOVE LEAGUE SETTINGS AND TO RETURN THE SERVER TO IT"S DEFAULT SERVER CFG FILE
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//=== THIS CONFIG IS USED TO REMOVE LEAGUE SETTINGS AND TO RETURN THE SERVER TO IT"S DEFAULT SERVER CFG FILE
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//=== Stops SourceTV demo and unloads the STV bot
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tv_stoprecord
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tv_stop
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tv_autorecord "0"
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tv_enable "0"
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//Closes current log file and opens a new one
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log on
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//Reset to standard Valve settings
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sv_contact ""
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tv_stoprecord
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tv_stop
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tv_autorecord "0"
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tv_enable "0"
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tv_maxclients "128"
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tv_dispatchmode "1"
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mp_autoteambalance "1"
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mp_autoteambalance "1"
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mp_bonusroundtime "15"
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mp_bonusroundtime "15"
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mp_chattime "10"
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mp_chattime "10"
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@ -27,3 +45,17 @@ tf_tournament_classlimit_sniper "-1"
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tf_tournament_classlimit_soldier "-1"
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tf_tournament_classlimit_soldier "-1"
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tf_tournament_classlimit_spy "-1"
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tf_tournament_classlimit_spy "-1"
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sv_allow_color_correction "1"
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sv_allow_color_correction "1"
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servercfgfile "server.cfg"
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say "executing ugc_off.cfg - reloading your server default configuration"
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//=== SET ALL OF YOUR CUSTOM SERVER SETTINGS IN YOUR OWN "server.cfg"
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//=== LOADS your default server cfg file
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exec server.cfg
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