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https://github.com/Oldcustard/ozfort-server-configs
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Merge pull request #8 from ozfortress/master
[pull] master from ozfortress:master
This commit is contained in:
commit
5f00486ad6
@ -13,6 +13,7 @@ Standard 5 Control Points (5CP) maps are played to 30 minutes with a 5 point dif
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mp_windifference 5
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mp_windifference 5
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mp_timelimit 30
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mp_timelimit 30
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mp_winlimit 0
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mp_winlimit 0
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round_time_override 240
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```
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```
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Load this configuration using `rcon exec ozfortress_6v6_5cp` or simply `rcon ozf-6s-5cp` on ozfortress servers.
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Load this configuration using `rcon exec ozfortress_6v6_5cp` or simply `rcon ozf-6s-5cp` on ozfortress servers.
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@ -32,6 +33,7 @@ In formats where ties are not allowed, a golden cap may be used to determine the
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mp_windifference 0
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mp_windifference 0
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mp_timelimit 0
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mp_timelimit 0
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mp_winlimit 1
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mp_winlimit 1
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round_time_override 240
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```
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```
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Load this configuration using `rcon exec ozfortress_6v6_golden_cap` or simply `rcon ozf-6s-golden` on ozfortress servers.
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Load this configuration using `rcon exec ozfortress_6v6_golden_cap` or simply `rcon ozf-6s-golden` on ozfortress servers.
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@ -9,6 +9,7 @@ mp_forcerespawn 1
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mp_friendlyfire 0
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mp_friendlyfire 0
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mp_bonusroundtime 8
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mp_bonusroundtime 8
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mp_autoteambalance 0
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mp_autoteambalance 0
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mp_idlemaxtime 0
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mp_scrambleteams_auto 0
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mp_scrambleteams_auto 0
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mp_decals 100
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mp_decals 100
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mp_teams_unbalance_limit 0
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mp_teams_unbalance_limit 0
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@ -49,6 +50,9 @@ sv_contact "itscoretf@gmail.com"
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tv_enable 1
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tv_enable 1
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tv_delaymapchange 1
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tv_delaymapchange 1
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tv_delaymapchange_protect 1
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tv_delaymapchange_protect 1
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tv_allow_camera_man 1
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tv_allow_static_shots 1
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tv_transmitall 1
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// TF2 COMP FIXES
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// TF2 COMP FIXES
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sm_deterministic_fall_damage 0 // Non-random fall damage... duhhhhh. Off in favour of Valve fix.
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sm_deterministic_fall_damage 0 // Non-random fall damage... duhhhhh. Off in favour of Valve fix.
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@ -71,5 +75,6 @@ sm_grounded_rj_resistance 0 // Gameplay change, leaving off.
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sm_prevent_respawning 0 // Gameplay change, leaving off.
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sm_prevent_respawning 0 // Gameplay change, leaving off.
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sm_solid_buildings 0 // Gameplay change, leaving off.
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sm_solid_buildings 0 // Gameplay change, leaving off.
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tf_fall_damage_disablespread 1
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tf_fall_damage_disablespread 1
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sm_gunboats_always_apply 1
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mp_tournament_restart
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mp_tournament_restart
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@ -23,8 +23,6 @@ mp_winlimit 0
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tv_delaymapchange_protect 1
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tv_delaymapchange_protect 1
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sm_gunboats_always_apply 1 // Gameplay change, on since Season 35.
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mp_timelimit_improved 0
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mp_timelimit_improved 0
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round_time_override 240
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round_time_override 240
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@ -23,8 +23,6 @@ mp_winlimit 1
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tv_delaymapchange_protect 1
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tv_delaymapchange_protect 1
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sm_gunboats_always_apply 1 // Gameplay change, on since Season 35.
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mp_timelimit_improved 0
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mp_timelimit_improved 0
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round_time_override 240
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round_time_override 240
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@ -23,8 +23,6 @@ mp_winlimit 3
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tv_delaymapchange_protect 1
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tv_delaymapchange_protect 1
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sm_gunboats_always_apply 1 // Gameplay change, on since Season 35.
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mp_timelimit_improved 0
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mp_timelimit_improved 0
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round_time_override -1
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round_time_override -1
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@ -23,8 +23,6 @@ mp_winlimit 0
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tv_delaymapchange_protect 0
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tv_delaymapchange_protect 0
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sm_gunboats_always_apply 1 // Gameplay change, on since Season 35.
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mp_timelimit_improved 0
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mp_timelimit_improved 0
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round_time_override 240
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round_time_override 240
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