mirror of
https://github.com/Oldcustard/ozfort-server-configs
synced 2025-06-26 07:14:24 +10:00
25 lines
1.0 KiB
INI
25 lines
1.0 KiB
INI
//=== UGC Highlander TF2 MATCH Config v.05-07-14
|
|
//=== UPDATED by .Blazingboy May 7, 2014
|
|
//=== THIS CONFIG IS FOR STOPWATCH type Maps
|
|
//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
|
|
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
|
|
//=== Sets the league config as server default for duration of match
|
|
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
|
|
|
|
//=== used for pure 2 player file consistency enforcement on all players on server
|
|
servercfgfile "ugc_HL_stopwatch.cfg"
|
|
|
|
//== Basic League Settings
|
|
exec "ugc_HL_base.cfg"
|
|
|
|
//=== Gameplay Settings for Payload & Attack-Defend type maps ===
|
|
mp_winlimit "0"
|
|
mp_maxrounds "2"
|
|
mp_timelimit "0"
|
|
mp_tournament_stopwatch "1"
|
|
|
|
mp_tournament_restart
|
|
|
|
say "UGC HL TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
|
|
Say "Payload & Attack-Defend Map Rules = Winner is best 2/3 Stopwatch Halves"
|
|
say "Exec ugc_off.cfg at match end to reset server." |