ozfort-server-configs/cfg/ugc_4v_stopwatch.cfg
obla d93b340381 Fixing whitelists
Removed servercfgfile from all UGC configs and updated whitelists.
2016-08-14 00:17:04 +10:00

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977 B
INI

//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR STOPWATCH type Maps
//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Basic League Settings
exec "ugc_4v_base.cfg"
//=== Gameplay Settings for Payload & Attack-Defend type maps ===
mp_winlimit "0"
mp_maxrounds "2"
mp_timelimit "0"
mp_tournament_stopwatch "1"
mp_tournament_restart
say "UGC 4v4 TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
Say "PL & AD Map Rules = Winner is best 2/3 Stopwatch Halves"
say "Exec ugc_off.cfg at match end to reset server."