// ozfortress server config (updated 10/05/2020 by obla) // this config contains commands commonly changed by clients and will be executed on map changes mp_allowspectators 1 mp_autoteambalance 0 mp_bonusroundtime 0 mp_decals 100 mp_disable_respawn_times 0 mp_enableroundwaittime 1 mp_fadetoblack 0 mp_footsteps 1 mp_forcecamera 1 mp_forcerespawn 1 mp_fraglimit 0 mp_friendlyfire 0 mp_highlander 0 mp_idledealmethod 0 mp_match_end_at_timelimit 1 mp_maxrounds 0 mp_respawnwavetime 10.0 mp_scrambleteams_auto 0 mp_stalemate_enable 0 mp_teams_unbalance_limit 0 mp_time_between_capscoring 0 mp_tournament 1 mp_winlimit 0 sv_allow_votes 0 sv_allow_wait_command 0 sv_allowupload 0 sv_alltalk 0 sv_cheats 0 sv_client_cmdrate_difference 1 sv_client_max_interp_ratio 2 sv_client_min_interp_ratio 1 sv_client_predict 1 sv_consistency 2 sv_gravity 800 sv_maxcmdrate 66 sv_maxrate 0 sv_maxupdaterate 66 sv_mincmdrate 66 sv_minrate 100000 sv_minupdaterate 66 sv_parallel_packentities 0 sv_parallel_sendsnapshot 0 sv_pausable 1 sv_pure 2 sv_pure_kick_clients 1 sv_pure_trace 1 sv_restrict_aspect_ratio_fov 0 sv_stats 0 sv_timeout 10 sv_turbophysics 1 tf_arena_first_blood 0 tf_arena_max_streak 0 tf_arena_use_queue 0 tf_avoidteammates_pushaway 0 tf_birthday 0 tf_birthday_ball_chance 0 tf_clamp_airducks 1 tf_ctf_bonus_time 0 tf_damage_disablespread 1 tf_flag_caps_per_round 0 tf_player_movement_restart_freeze 1 tf_preround_push_from_damage_enable 1 tf_spec_xray 0 tf_teamtalk 1 tf_tournament_hide_domination_icons 1 tf_use_fixed_weaponspreads 1 tf_weapon_criticals 0 tf_weapon_criticals_melee 0 tv_enable 1 exec exec ozfortress_6v6_scrim