Update ozfortress.cfg

Updated the following:
- Bonus round time updated from 5 > 8.
- Implemented Valve's own comp fixes.
- Added Fix self-damage on reflects as per poll.
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core 2022-09-05 04:13:18 +10:00 committed by GitHub
parent 89400da47b
commit f88da9ebb1
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@ -1,13 +1,13 @@
// ----------------------------------------------------------------- // -----------------------------------------------------------------
// OZFORTRESS SERVER CONFIGS // OZFORTRESS SERVER CONFIGS
// Last updated: 09-06-2022 // Last updated: 05-09-2022
// ----------------------------------------------------------------- // -----------------------------------------------------------------
mp_timelimit 0 mp_timelimit 0
mp_winlimit 0 mp_winlimit 0
mp_forcerespawn 1 mp_forcerespawn 1
mp_friendlyfire 0 mp_friendlyfire 0
mp_bonusroundtime 5 mp_bonusroundtime 8
mp_autoteambalance 0 mp_autoteambalance 0
mp_scrambleteams_auto 0 mp_scrambleteams_auto 0
mp_decals 100 mp_decals 100
@ -50,7 +50,8 @@ tv_enable 1
tv_delaymapchange 1 tv_delaymapchange 1
tv_delaymapchange_protect 1 tv_delaymapchange_protect 1
sm_deterministic_fall_damage 1 // sm_deterministic_fall_damage 1 - commented out/removed, using Valve's convar fix
tf_fall_damage_disablespread 1
sm_empty_active_ubercharges_when_dropped 1 sm_empty_active_ubercharges_when_dropped 1
sm_fix_ghost_crossbow_bolts 1 sm_fix_ghost_crossbow_bolts 1
sm_fix_post_pause_state 0 sm_fix_post_pause_state 0
@ -58,14 +59,14 @@ sm_fix_slope_bug 1
sm_fix_sticky_delay 1 sm_fix_sticky_delay 1
sm_gunboats_always_apply 0 sm_gunboats_always_apply 0
sm_inhibit_extendfreeze 1 sm_inhibit_extendfreeze 1
sm_override_pipe_size 4 // sm_override_pipe_size 4 - commented out/removed, Valve made their own fix
sm_projectiles_ignore_teammates 1 sm_projectiles_ignore_teammates 1
sm_remove_halloween_souls 1 sm_remove_halloween_souls 1
sm_remove_medic_attach_speed 0 sm_remove_medic_attach_speed 0
sm_remove_pipe_spin 0 sm_remove_pipe_spin 0
sm_rest_in_peace_rick_may 255 sm_rest_in_peace_rick_may 255
sm_winger_jump_bonus_when_fully_deployed 0 sm_winger_jump_bonus_when_fully_deployed 0
sm_fix_reflect_self_damage 0 sm_fix_reflect_self_damage 1
sm_projectiles_collide_with_cylinders 0 sm_projectiles_collide_with_cylinders 0
sm_grounded_rj_resistance 0 sm_grounded_rj_resistance 0
sm_prevent_respawning 0 sm_prevent_respawning 0