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Updated README
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README.md
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README.md
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# ozfortress server configurations
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# ozfortress server configuration files
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**Click [here](https://github.com/ozfortress/server-configs/archive/master.zip) to download ozfortress's server configs.**
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## ozfortress seasonal league
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The following formats are used in the ozfortress seasonal league and have an associated configuration file in the ozfortress configs.
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---
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### 5 Control Points
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## ozfortress Sixes (6v6) Seasonal League
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The following formats are used in the ozfortress Sixes Seasonal League and have an associated configuration file in the ozfortress configs.
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#### 5 Control Points
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Standard 5 Control Points (5CP) maps are played to 30 minutes with a 5 point difference mercy rule. The following configuration represents this format:
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```
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mp_windifference 5
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mp_timelimit 30
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mp_winlimit 0
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```
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Load this configuration using `rcon exec ozfortress_6v6_5cp` or simply `rcon ozf` on ozfortress servers.
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Load this configuration using `rcon exec ozfortress_6v6_5cp` or simply `rcon ozf-6s-5cp` on ozfortress servers.
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### King of the Hill
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#### King of the Hill
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King of the Hill (KOTH) maps are played first to 3 with no time limit. The following configuration represents this format:
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```
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mp_windifference 0
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mp_timelimit 0
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mp_winlimit 3
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```
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Load this configuration using `rcon exec ozfortress_6v6_koth` or simply `rcon ozfkoth` on ozfortress servers.
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Load this configuration using `rcon exec ozfortress_6v6_koth` or simply `rcon ozf-6s-koth` on ozfortress servers.
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### Golden Cap
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#### Golden Cap
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In formats where ties are not allowed, a golden cap may be used to determine the winner of a 5CP match tied at 30 minutes. Golden Cap rounds are played till the first capture of the last point with no time limit. The following configuration represents this format:
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```
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```
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Load this configuration using `rcon exec ozfortress_golden_cap` or simply `rcon golden` on ozfortress servers.
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---
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## ozfortress Highlander (9v9/HL) Seasonal League
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The following formats are used in the ozfortress Highlander Seasonal League and have an associated configuration file in the ozfortress configs.
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#### 5 Control Points
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Standard 5 Control Points (5CP) maps are played to 30 minutes with a 5 point/round win limit. The following configuration represents this format:
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```
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mp_winlimit 5
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mp_timelimit 30
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mp_winlimit 0
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```
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Load this configuration using `rcon exec ozfortress_6v6_5cp` or simply `rcon ozf-6s-5cp` on ozfortress servers.
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#### King of the Hill
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King of the Hill (KOTH) maps are played first to 3 with no time limit. The following configuration represents this format:
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```
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mp_windifference 0
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mp_timelimit 0
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mp_winlimit 3
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```
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Load this configuration using `rcon exec ozfortress_6v6_koth` or simply `rcon ozf-6s-koth` on ozfortress servers.
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#### Stopwatch
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Stopwatch maps are played to a max of 2 rounds with no time limit. The following configuration represents this format:
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```
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mp_maxrounds 2
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mp_timelimit 0
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mp_tournament_stopwatch 1
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```
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Load this configuration using `rcon exec ozfortress_6v6_koth` or simply `rcon ozf-6s-koth` on ozfortress servers.
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---
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## Other
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The following formats are also included in the ozfortress server configurations but does not have a respective active competition.
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The following formats are also included in the ozfortress server configurations but do not have a respective active competition.
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### Ultiduo
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Ultiduo maps are played with a Soldier and Medic pair on each team. There is a winlimit of 1.
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#### Ultiduo
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Ultiduo maps are played with a Soldier and Medic pair on each team. There is a winlimit of 1 round.
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```
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mp_timelimit 0
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