Updated README

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# ozfortress server configurations # ozfortress server configuration files
**Click [here](https://github.com/ozfortress/server-configs/archive/master.zip) to download ozfortress's server configs.** **Click [here](https://github.com/ozfortress/server-configs/archive/master.zip) to download ozfortress's server configs.**
## ozfortress seasonal league ---
The following formats are used in the ozfortress seasonal league and have an associated configuration file in the ozfortress configs.
### 5 Control Points ## ozfortress Sixes (6v6) Seasonal League
The following formats are used in the ozfortress Sixes Seasonal League and have an associated configuration file in the ozfortress configs.
#### 5 Control Points
Standard 5 Control Points (5CP) maps are played to 30 minutes with a 5 point difference mercy rule. The following configuration represents this format: Standard 5 Control Points (5CP) maps are played to 30 minutes with a 5 point difference mercy rule. The following configuration represents this format:
``` ```
mp_windifference 5 mp_windifference 5
mp_timelimit 30 mp_timelimit 30
mp_winlimit 0 mp_winlimit 0
``` ```
Load this configuration using `rcon exec ozfortress_6v6_5cp` or simply `rcon ozf` on ozfortress servers. Load this configuration using `rcon exec ozfortress_6v6_5cp` or simply `rcon ozf-6s-5cp` on ozfortress servers.
### King of the Hill #### King of the Hill
King of the Hill (KOTH) maps are played first to 3 with no time limit. The following configuration represents this format: King of the Hill (KOTH) maps are played first to 3 with no time limit. The following configuration represents this format:
``` ```
mp_windifference 0 mp_windifference 0
mp_timelimit 0 mp_timelimit 0
mp_winlimit 3 mp_winlimit 3
``` ```
Load this configuration using `rcon exec ozfortress_6v6_koth` or simply `rcon ozfkoth` on ozfortress servers. Load this configuration using `rcon exec ozfortress_6v6_koth` or simply `rcon ozf-6s-koth` on ozfortress servers.
### Golden Cap #### Golden Cap
In formats where ties are not allowed, a golden cap may be used to determine the winner of a 5CP match tied at 30 minutes. Golden Cap rounds are played till the first capture of the last point with no time limit. The following configuration represents this format: In formats where ties are not allowed, a golden cap may be used to determine the winner of a 5CP match tied at 30 minutes. Golden Cap rounds are played till the first capture of the last point with no time limit. The following configuration represents this format:
``` ```
@ -33,12 +35,46 @@ mp_winlimit 1
``` ```
Load this configuration using `rcon exec ozfortress_golden_cap` or simply `rcon golden` on ozfortress servers. Load this configuration using `rcon exec ozfortress_golden_cap` or simply `rcon golden` on ozfortress servers.
---
## ozfortress Highlander (9v9/HL) Seasonal League
The following formats are used in the ozfortress Highlander Seasonal League and have an associated configuration file in the ozfortress configs.
#### 5 Control Points
Standard 5 Control Points (5CP) maps are played to 30 minutes with a 5 point/round win limit. The following configuration represents this format:
```
mp_winlimit 5
mp_timelimit 30
mp_winlimit 0
```
Load this configuration using `rcon exec ozfortress_6v6_5cp` or simply `rcon ozf-6s-5cp` on ozfortress servers.
#### King of the Hill
King of the Hill (KOTH) maps are played first to 3 with no time limit. The following configuration represents this format:
```
mp_windifference 0
mp_timelimit 0
mp_winlimit 3
```
Load this configuration using `rcon exec ozfortress_6v6_koth` or simply `rcon ozf-6s-koth` on ozfortress servers.
#### Stopwatch
Stopwatch maps are played to a max of 2 rounds with no time limit. The following configuration represents this format:
```
mp_maxrounds 2
mp_timelimit 0
mp_tournament_stopwatch 1
```
Load this configuration using `rcon exec ozfortress_6v6_koth` or simply `rcon ozf-6s-koth` on ozfortress servers.
---
## Other ## Other
The following formats are also included in the ozfortress server configurations but does not have a respective active competition. The following formats are also included in the ozfortress server configurations but do not have a respective active competition.
### Ultiduo #### Ultiduo
Ultiduo maps are played with a Soldier and Medic pair on each team. There is a winlimit of 1. Ultiduo maps are played with a Soldier and Medic pair on each team. There is a winlimit of 1 round.
``` ```
mp_timelimit 0 mp_timelimit 0