From b8bfe0d1b56cc64349dfce090cb4091d8943a585 Mon Sep 17 00:00:00 2001 From: Nobel Harvards Date: Wed, 3 Feb 2016 17:30:12 +1100 Subject: [PATCH] UGC 6v6 configs --- cfg/ugc_6v_base.cfg | 148 +++++++++++++++++++++++++++++++ cfg/ugc_6v_custom.cfg | 30 +++++++ cfg/ugc_6v_golden.cfg | 26 ++++++ cfg/ugc_6v_koth.cfg | 26 ++++++ cfg/ugc_6v_koth_overtime.cfg | 27 ++++++ cfg/ugc_6v_standard.cfg | 26 ++++++ cfg/ugc_6v_standard_overtime.cfg | 27 ++++++ cfg/ugc_6v_stopwatch.cfg | 25 ++++++ 8 files changed, 335 insertions(+) create mode 100644 cfg/ugc_6v_base.cfg create mode 100644 cfg/ugc_6v_custom.cfg create mode 100644 cfg/ugc_6v_golden.cfg create mode 100644 cfg/ugc_6v_koth.cfg create mode 100644 cfg/ugc_6v_koth_overtime.cfg create mode 100644 cfg/ugc_6v_standard.cfg create mode 100644 cfg/ugc_6v_standard_overtime.cfg create mode 100644 cfg/ugc_6v_stopwatch.cfg diff --git a/cfg/ugc_6v_base.cfg b/cfg/ugc_6v_base.cfg new file mode 100644 index 0000000..5b78b69 --- /dev/null +++ b/cfg/ugc_6v_base.cfg @@ -0,0 +1,148 @@ +//=== UGC standard league settings - executed map type UGC 6vs6 configs +//=== v.12-19-15 +//=== UPDATED by doppel December 19, 2015 +//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS +//=== DO NOT MANUALLY EXEC THIS CFG +//=== Matches are started with map type cfgs, Exmaple: ugc_6v_stopwatch.cfg +//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us. + +//Server Logging Parameters +log on +mp_logdetail "3" +sv_contact "ugcleague.com/contact_us.cfm" + +//Load customizable settings +exec "ugc_6v_custom.cfg" + +//Item Whitelist +mp_tournament_whitelist "cfg/whitelists/item_whitelist_ugc_6v6.txt" +tftrue_whitelist_id item_whitelist_ugc_6v6 + +//Required SourceTV Settings - STV recording is mandatory +tv_chattimelimit "1" +tv_enable "1" +tv_delay "90" +tv_delaymapchange "1" +tv_maxrate "8000" +tv_transmitall "1" + +//Competitive Settings +tf_allow_player_use "0" +tf_allow_sliding_taunt "0" +tf_arena_first_blood "0" +tf_arena_round_time "0" +tf_arena_use_queue "0" +tf_avoidteammates_pushaway "0" +tf_clamp_airducks "1" +tf_ctf_bonus_time "0" +tf_damage_disablespread "1" +tf_flag_caps_per_round "0" +tf_forced_holiday "0" +tf_overtime_nag "0" +tf_playergib "1" +tf_player_spell_drop_on_death_rate "0" +tf_preround_push_from_damage_enable "1" +tf_spawn_glows_duration "5" +tf_spells_enabled "0" +tf_teamtalk "1" +tf_tournament_classlimit_scout "2" +tf_tournament_classlimit_soldier "2" +tf_tournament_classlimit_pyro "2" +tf_tournament_classlimit_demoman "1" +tf_tournament_classlimit_heavy "1" +tf_tournament_classlimit_engineer "1" +tf_tournament_classlimit_medic "1" +tf_tournament_classlimit_sniper "2" +tf_tournament_classlimit_spy "2" +tf_tournament_hide_domination_icons "1" +tf_use_fixed_weaponspreads "1" +tf_weapon_criticals "0" +tf_weapon_criticals_melee "0" + +//Game Specific +mp_allowspectators "1" +mp_autocrosshair "0" +mp_autoteambalance "0" +mp_bonusroundtime "0" +mp_chattime "10" +mp_disable_respawn_times "0" +mp_enableroundwaittime "1" +mp_fadetoblack "0" +mp_falldamage "1" +mp_footsteps "1" +mp_forceautoteam "0" +mp_forcecamera "1" +mp_forcerespawn "1" +mp_fraglimit "0" +mp_friendlyfire "0" +mp_highlander "0" +mp_idledealmethod "0" +mp_idlemaxtime "0" +mp_match_end_at_timelimit "1" +mp_respawnwavetime "10" +mp_stalemate_enable "0" +mp_stalemate_timelimit "0" +mp_teamplay "0" +mp_teams_unbalance_limit "0" +mp_time_between_capscoring "30" +mp_tournament "1" +mp_tournament_allow_non_admin_restart "0" +mp_tournament_readymode "0" +mp_tournament_readymode_countdown "10" +mp_tournament_readymode_min "2" +mp_tournament_readymode_team_size "5" +mp_weaponstay "0" + +//Base Rule set overwritten in gametype configs +mp_windifference "0" +mp_windifference_min "0" + +//Server Settings +decalfrequency "60" +host_framerate "0" +sv_allow_color_correction "0" +sv_allow_voice_from_file "0" +sv_allow_votes "0" +sv_allow_wait_command "0" +sv_allowdownload "1" +sv_allowupload "0" +sv_alltalk "0" +sv_cacheencodedents "1" +sv_cheats "0" +sv_consistency "1" +sv_enableoldqueries "0" +sv_forcepreload "1" +sv_gravity "800" +sv_lan "0" +sv_pausable "1" +sv_pure "2" +sv_pure_kick_clients "1" +sv_pure_trace "1" +sv_rcon_log "1" +sv_showladders "0" +sv_specaccelerate "5" +sv_specnoclip "1" +sv_specspeed "3" +sv_turbophysics "1" +sv_voiceenable "1" +sv_vote_allow_specators "0" +sv_vote_issue_changelevel_allowed "0" +sv_vote_issue_kick_allowed "0" +sv_vote_issue_nextlevel_allowed "0" +sv_vote_issue_nextlevel_allowextend "0" +sv_vote_issue_nextlevel_choicesmode "0" +sv_vote_issue_restart_game_allowed "0" +sv_vote_issue_scramble_teams_allowed "0" +sv_vote_kick_ban_duration "0" + +//Network Settings +sv_client_cmdrate_difference "30" +sv_client_max_interp_ratio "1" +sv_client_min_interp_ratio "1" +sv_client_predict "1" +sv_maxrate "100000" +sv_maxupdaterate "66" +sv_maxcmdrate "66" +sv_mincmdrate "50" +sv_minrate "1500" +sv_minupdaterate "50" \ No newline at end of file diff --git a/cfg/ugc_6v_custom.cfg b/cfg/ugc_6v_custom.cfg new file mode 100644 index 0000000..6599e6a --- /dev/null +++ b/cfg/ugc_6v_custom.cfg @@ -0,0 +1,30 @@ +//=== UGC customizable settings - executed by map type UGC 6vs6 configs +//=== v.05-07-14 +//=== UPDATED by .Blazingboy May 7, 2014 +//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS +//=== DO NOT MANUALLY EXEC THIS CFG +//=== Matches are started with map type cfgs, Exmaple: ugc_6v_stopwatch.cfg +//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us. + +//=== SERVER ADMIN CUSTOMIZABLE == +//=== SETTTINGS HERE are customizable by the server admin. +//=== Be sure you set your rcon password and any join passwords in your server.cfg + +//Game Server name, you may add your Clan Tag to hostname +hostname "UGC 6v6 Match" + +//SourceTV server name, you may add your Clan Tag +tv_name "UGC 6v6 Match TV" + +//SourceTV bot name, as it will be visible on the in-game scoreboard +tv_title "UGC 6v6 Match TV" + +//Set autorecord, you may disable this if your server uses an autorecord SM plugin +tv_autorecord "1" +//NOTE: You are required to keep a copy of SourceTV demos for two weeks after a Match - disable only if you record manually. + +//Optional, uncomment to set to your server 'max players' limit, to prevent sourcetv from adding a player slot, set to your server's SLOT LIMIT. +sv_visiblemaxplayers "-1" + +//Optional, set spectators on SourceTV. May be necessary for certain server providers, you may also set it to a reasonable limit of spectators, uncomment to use. +//tv_maxclients "0" \ No newline at end of file diff --git a/cfg/ugc_6v_golden.cfg b/cfg/ugc_6v_golden.cfg new file mode 100644 index 0000000..70a1601 --- /dev/null +++ b/cfg/ugc_6v_golden.cfg @@ -0,0 +1,26 @@ +//=== UGC 6vs6 TF2 MATCH Config v.05-07-14 +//=== UPDATED by .Blazingboy May 7, 2014 +//=== THIS CONFIG IS FOR Standard CP MAP types +//=== Execute this cfg to start matches on CP maps liek cp_granary. +//=== At match end, exec ugc_off.cfg to reset the server to your normal setup +//=== Sets the league config as server default for duration of match +//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us. + +//=== used for pure 2 player file consistency enforcement on all players on server +servercfgfile "ugc_6v_golden.cfg" + +//== Loads Basic League Settings and Custom cfg settings +exec "ugc_6v_base.cfg" + +//=== Gameplay Settings for Standard type maps === +mp_winlimit "1" +mp_maxrounds "0" +mp_timelimit "10" +mp_tournament_stopwatch "0" + +mp_tournament_restart + +say "UGC 6v6 TF2 golden cfg v.05-07-14 executed, reload map once before start" +say "Golden Rules - Max 1 caps or team with mid cap in 10 mins win" +say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match" +say "Exec ugc_off.cfg at match end to reset server." diff --git a/cfg/ugc_6v_koth.cfg b/cfg/ugc_6v_koth.cfg new file mode 100644 index 0000000..c25f6f3 --- /dev/null +++ b/cfg/ugc_6v_koth.cfg @@ -0,0 +1,26 @@ +//=== UGC 6vs6 TF2 MATCH Config v.05-07-14 +//=== UPDATED by .Blazingboy May 7, 2014 +//=== THIS CONFIG IS FOR King of the Hill MAP types +//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct. +//=== At match end, exec ugc_off.cfg to reset the server to your normal setup +//=== Sets the league config as server default for duration of match +//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us. + +//=== used for pure 2 player file consistency enforcement on all players on server +servercfgfile "ugc_6v_koth.cfg" + +//== Loads Basic League Settings and Custom cfg settings +exec "ugc_6v_base.cfg" + +//=== Gameplay Settings for King of the Hill type maps === +mp_winlimit "3" +mp_maxrounds "0" +mp_timelimit "0" +mp_tournament_stopwatch "0" + +mp_tournament_restart + +say "UGC 6v6 TF2 King of the Hill cfg v.05-07-14, reload map once before start" +say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps" +say "King of the Hill Rules - Max 3 caps allowed in round 1" +say "Exec ugc_off.cfg at match end to reset server." \ No newline at end of file diff --git a/cfg/ugc_6v_koth_overtime.cfg b/cfg/ugc_6v_koth_overtime.cfg new file mode 100644 index 0000000..40500eb --- /dev/null +++ b/cfg/ugc_6v_koth_overtime.cfg @@ -0,0 +1,27 @@ +//=== UGC 6vs6 TF2 MATCH Config v.05-07-14 +//=== UPDATED by .Blazingboy May 7, 2014 +//=== THIS CONFIG IS FOR King of the Hill MAP types +//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct. +//=== At match end, exec ugc_off.cfg to reset the server to your normal setup +//=== Sets the league config as server default for duration of match +//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us. + +//=== used for pure 2 player file consistency enforcement on all players on server +servercfgfile "ugc_6v_koth_overtime.cfg" + +//== Loads Basic League Settings and Custom cfg settings +exec "ugc_6v_base.cfg" + +//=== Gameplay Settings for King of the Hill type maps === +mp_winlimit "1" +mp_maxrounds "0" +mp_timelimit "0" +mp_tournament_stopwatch "0" + +mp_tournament_restart + +say "UGC 6v6 TF2 King of the Hill Overtime cfg v.05-07-14, reload map once before start" +say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps" +say "King of the Hill Rules - Max 3 caps allowed in round 1" +say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match" +say "Exec ugc_off.cfg at match end to reset server." \ No newline at end of file diff --git a/cfg/ugc_6v_standard.cfg b/cfg/ugc_6v_standard.cfg new file mode 100644 index 0000000..ac075b0 --- /dev/null +++ b/cfg/ugc_6v_standard.cfg @@ -0,0 +1,26 @@ +//=== UGC 6vs6 TF2 MATCH Config v.05-07-14 +//=== UPDATED by .Blazingboy May 7, 2014 +//=== This CONFIG IS FOR Standard CP MAP types +//=== Execute this cfg to start matches on CP maps like cp_granary. +//=== At match end, exec ugc_off.cfg to reset the server to your normal setup +//=== Sets the league config as server default for duration of match +//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us. + +//=== used for pure 2 player file consistency enforcement on all players on server +servercfgfile "ugc_6v_standard.cfg" + +//== Loads Basic League Settings and Custom cfg settings +exec "ugc_6v_base.cfg" + +//=== Gameplay Settings for Standard type maps === +mp_winlimit "4" +mp_maxrounds "0" +mp_timelimit "30" +mp_tournament_stopwatch "0" + +mp_tournament_restart + +say "UGC 6v6 TF2 Standard cfg v.05-07-14 executed, reload map once before start" +say "CP Rules - Match Winner is first to reach 5 TOTAL Caps" +say "CP Rules - Max 4 caps or 30 mins allowed in round 1" +say "Exec ugc_off.cfg at match end to reset server." \ No newline at end of file diff --git a/cfg/ugc_6v_standard_overtime.cfg b/cfg/ugc_6v_standard_overtime.cfg new file mode 100644 index 0000000..8ca5812 --- /dev/null +++ b/cfg/ugc_6v_standard_overtime.cfg @@ -0,0 +1,27 @@ +//=== UGC 6vs6 TF2 MATCH Config v.05-07-14 +//=== UPDATED by .Blazingboy May 7, 2014 +//=== This CONFIG IS FOR Standard CP MAP types +//=== Execute this cfg to start matches on CP maps like cp_granary. +//=== At match end, exec ugc_off.cfg to reset the server to your normal setup +//=== Sets the league config as server default for duration of match +//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us. + +//=== used for pure 2 player file consistency enforcement on all players on server +servercfgfile "ugc_6v_standard_overtime.cfg" + +//== Loads Basic League Settings and Custom cfg settings +exec "ugc_6v_base.cfg" + +//=== Gameplay Settings for Standard type maps === +mp_winlimit "1" +mp_maxrounds "0" +mp_timelimit "30" +mp_tournament_stopwatch "0" + +mp_tournament_restart + +say "UGC 6v6 TF2 Standard overtime cfg v.05-07-14 executed, reload map once before start" +say "CP Rules - Match Winner is first to reach 5 TOTAL Caps" +say "CP Rules - Max 4 caps or 30 mins allowed in round 1" +say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match" +say "Exec ugc_off.cfg at match end to reset server." \ No newline at end of file diff --git a/cfg/ugc_6v_stopwatch.cfg b/cfg/ugc_6v_stopwatch.cfg new file mode 100644 index 0000000..4c5a771 --- /dev/null +++ b/cfg/ugc_6v_stopwatch.cfg @@ -0,0 +1,25 @@ +//=== UGC 6vs6 TF2 MATCH Config v.05-07-14 +//=== UPDATED by .Blazingboy May 7, 2014 +//=== THIS CONFIG IS FOR STOPWATCH type Maps +//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater +//=== At match end, exec ugc_off.cfg to reset the server to your normal setup +//=== Sets the league config as server default for duration of match +//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us. + +//=== used for pure 2 player file consistency enforcement on all players on server +servercfgfile "ugc_6v_stopwatch.cfg" + +//== Loads Basic League Settings and Custom cfg settings +exec "ugc_6v_base.cfg" + +//=== Gameplay Settings for Payload & Attack-Defend type maps === +mp_winlimit "0" +mp_maxrounds "2" +mp_timelimit "0" +mp_tournament_stopwatch "1" + +mp_tournament_restart + +say "UGC 6v6 TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start" +Say "Payload & Attack-Defend Map Rules = Winner is best 2/3 Stopwatch Halves" +say "Exec ugc_off.cfg at match end to reset server." \ No newline at end of file