Merge pull request #1 from ozfortress/master

Remerge from ozfortress
This commit is contained in:
AndKenneth 2014-08-23 02:12:03 +12:00
commit 9e6a56625f
13 changed files with 2610 additions and 0 deletions

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@ -9,3 +9,5 @@ tf_tournament_classlimit_engineer 1
tf_tournament_classlimit_medic 1
tf_tournament_classlimit_sniper 2
tf_tournament_classlimit_spy 1
sv_pausable 1

134
cfg/ugc_HL_base.cfg Normal file
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//=== UGC standard league settings - executed map type UGC Highlander configs
//=== v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
//=== DO NOT MANUALLY EXEC THIS CFG
//=== Matches are started with map type cfgs, Exmaple: ugc_HL_stopwatch.cfg
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//Server Logging Parameters
log on
mp_logdetail "3"
//Load customizable settings
exec "ugc_HL_custom.cfg"
//Item Whitelist
mp_tournament_whitelist "cfg/item_whitelist_ugc_HL.txt"
//Required SourceTV Settings - STV recording is mandatory
tv_chattimelimit "1"
tv_enable "1"
tv_delay "90"
tv_delaymapchange "1"
tv_maxrate "8000"
tv_transmitall "1"
//Competitive Settings
tf_allow_player_use "0"
tf_arena_first_blood "0"
tf_arena_round_time "0"
tf_arena_use_queue "0"
tf_clamp_airducks "1"
tf_ctf_bonus_time "0"
tf_damage_disablespread "1"
tf_flag_caps_per_round "0"
tf_overtime_nag "0"
tf_playergib "1"
tf_teamtalk "1"
tf_tournament_classlimit_scout "-1"
tf_tournament_classlimit_soldier "-1"
tf_tournament_classlimit_pyro "-1"
tf_tournament_classlimit_demoman "-1"
tf_tournament_classlimit_heavy "-1"
tf_tournament_classlimit_engineer "-1"
tf_tournament_classlimit_medic "-1"
tf_tournament_classlimit_sniper "-1"
tf_tournament_classlimit_spy "-1"
tf_tournament_hide_domination_icons "1"
tf_use_fixed_weaponspreads "1"
tf_weapon_criticals "0"
//Game Specific
mp_allowspectators "1"
mp_autocrosshair "0"
mp_autoteambalance "0"
mp_bonusroundtime "0"
mp_chattime "10"
mp_disable_respawn_times "0"
mp_enableroundwaittime "1"
mp_fadetoblack "0"
mp_falldamage "1"
mp_footsteps "1"
mp_forceautoteam "0"
mp_forcecamera "1"
mp_forcerespawn "1"
mp_fraglimit "0"
mp_friendlyfire "0"
mp_highlander "0"
mp_idledealmethod "0"
mp_idlemaxtime "0"
mp_match_end_at_timelimit "1"
mp_respawnwavetime "10"
mp_stalemate_enable "0"
mp_stalemate_timelimit "0"
mp_teamplay "0"
mp_teams_unbalance_limit "0"
mp_time_between_capscoring "30"
mp_tournament "1"
mp_tournament_allow_non_admin_restart "0"
mp_weaponstay "0"
//Base Rule set overwritten in gametype configs
mp_windifference "0"
mp_windifference_min "0"
//Server Settings
decalfrequency "60"
host_framerate "0"
sv_allow_color_correction "0"
sv_allow_voice_from_file "0"
sv_allow_votes "0"
sv_allow_wait_command "0"
sv_allowdownload "1"
sv_allowupload "0"
sv_alltalk "0"
sv_cacheencodedents "1"
sv_cheats "0"
sv_consistency "1"
sv_enableoldqueries "0"
sv_forcepreload "1"
sv_gravity "800"
sv_lan "0"
sv_pausable "1"
sv_pure "2"
sv_pure_kick_clients "1"
sv_pure_trace "1"
sv_rcon_log "1"
sv_showladders "0"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
sv_turbophysics "1"
sv_voiceenable "1"
sv_vote_allow_specators "0"
sv_vote_issue_changelevel_allowed "0"
sv_vote_issue_kick_allowed "0"
sv_vote_issue_nextlevel_allowed "0"
sv_vote_issue_nextlevel_allowextend "0"
sv_vote_issue_nextlevel_choicesmode "0"
sv_vote_issue_restart_game_allowed "0"
sv_vote_issue_scramble_teams_allowed "0"
sv_vote_kick_ban_duration "0"
//Network Settings
sv_client_cmdrate_difference "30"
sv_client_max_interp_ratio "1"
sv_client_min_interp_ratio "1"
sv_client_predict "1"
sv_maxrate "100000"
sv_maxupdaterate "66"
sv_maxcmdrate "66"
sv_mincmdrate "50"
sv_minrate "1500"
sv_minupdaterate "50"

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cfg/ugc_HL_ctf.cfg Normal file
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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Capture the Flag MAPS
//=== Execute this cfg to start matches on Capture the Flag maps like ctf_turbine.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//=== used for pure 2 player file consistency enforcement on all players on server
servercfgfile "ugc_HL_ctf.cfg"
//== Loads Basic League cfg and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Capture the Flag type maps ===
mp_winlimit "7"
mp_maxrounds "0"
mp_timelimit "20"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL TF2 Capture the Flag cfg v.05-07-14 executed, reload map once before start"
say "Capture the Flag Rules - First to 10 total caps or highest score wins"
say "CTF Rules - 7 cap limit in each 20 min half"
say "Intel may be carried & capped past timelimit"
say "Execute ugc_off.cfg at match end to reset server."

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Capture the Flag MAPS
//=== Execute this cfg to start matches on Capture the Flag maps like ctf_turbine.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//=== used for pure 2 player file consistency enforcement on all players on server
servercfgfile "ugc_HL_ctf_overtime.cfg"
//== Loads Basic League cfg and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Capture the Flag type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "20"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL Capture the Flag Overtime cfg v.05-07-14 executed, reload map once before start"
say "Capture the Flag Rules - First to 10 total caps or highest score wins"
say "CTF Rules - 7 cap limit in each 20 min half"
say "Intel may be carried & capped past timelimit"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Execute ugc_off.cfg at match end to reset server."

1
cfg/ugc_HL_custom.cfg Normal file
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//do nothing

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cfg/ugc_HL_dom.cfg Normal file
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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Domination MAP types
//=== Execute this cfg to start matches on Domination maps like dom_canalzone.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//=== used for pure 2 player file consistency enforcement on all players on server
servercfgfile "ugc_HL_dom.cfg"
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Domination type maps ===
mp_winlimit "0"
mp_maxrounds "1"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL Domination cfg v.05-07-14 executed, reload map once before start"
say "Domination Rules - Match Winner is best 2/3 rounds"
say "Domination Rules - Switch starting colors each round"
say "Exec ugc_off.cfg at match end to reset server."

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cfg/ugc_HL_golden.cfg Normal file
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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps liek cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//=== used for pure 2 player file consistency enforcement on all players on server
servercfgfile "ugc_HL_golden.cfg"
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "10"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL TF2 golden cfg v.05-07-14 executed, reload map once before start"
say "Golden Rules - Max 1 caps or team with mid cap in 10 mins win"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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cfg/ugc_HL_koth.cfg Normal file
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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR King of the Hill MAP types
//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//=== used for pure 2 player file consistency enforcement on all players on server
servercfgfile "ugc_HL_koth.cfg"
//== LOAD Basic League Settings and Custom settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "3"
mp_maxrounds "0"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC TF2 King of the Hill cfg v.05-07-14 executed, reload map once before start"
say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
say "King of the Hill Rules - Max 3 caps allowed in round 1"
say "Exec ugc_off.cfg at match end to reset server."

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cfg/ugc_HL_standard.cfg Normal file
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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== This CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps like cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//=== used for pure 2 player file consistency enforcement on all players on server
servercfgfile "ugc_HL_standard.cfg"
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "4"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL TF2 Standard cfg v.05-07-14 executed, reload map once before start"
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== This CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps like cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//=== used for pure 2 player file consistency enforcement on all players on server
servercfgfile "ugc_HL_standard_overtime.cfg"
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL TF2 Standard cfg v.05-07-14 executed, reload map once before start"
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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cfg/ugc_HL_tugofwar.cfg Normal file
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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR TUG OF WAR MAP types
//=== Execute this cfg to start matches on Tug of War maps like pl_waste.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//=== used for pure 2 player file consistency enforcement on all players on server
servercfgfile "ugc_HL_tugofwar.cfg"
//== Basic League Settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Tug of War Rules type maps ===
mp_winlimit "1"
mp_maxrounds "1"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL Tug of War cfg v.05-07-14 executed, reload map once before start"
say "Tug of War Rules - One all cap wins each match half."
say "Tug of War Rules - If stalemated, the team with cart on enemy side wins half."
say "Exec ugc_off.cfg at match end to reset server."

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cfg/ugc_off.cfg Normal file
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//=== UGC TF2 Reset Config ===
//=== THIS CONFIG IS USED TO REMOVE LEAGUE SETTINGS AND TO RETURN THE SERVER TO IT"S DEFAULT SERVER CFG FILE
mp_autoteambalance "1"
mp_bonusroundtime "15"
mp_chattime "10"
mp_logdetail "3"
mp_match_end_at_timelimit "0"
mp_maxrounds "0"
mp_stalemate_timelimit "240"
mp_timelimit "30"
mp_tournament "0"
mp_tournament_stopwatch "0"
mp_teams_unbalance_limit "1"
mp_winlimit "0"
tf_damage_disablespread "0"
tf_ctf_bonus_time "10"
tf_weapon_criticals "1"
tf_tournament_hide_domination_icons "0"
tf_tournament_classlimit_demoman "-1"
tf_tournament_classlimit_engineer "-1"
tf_tournament_classlimit_heavy "-1"
tf_tournament_classlimit_medic "-1"
tf_tournament_classlimit_pyro "-1"
tf_tournament_classlimit_scout "-1"
tf_tournament_classlimit_sniper "-1"
tf_tournament_classlimit_soldier "-1"
tf_tournament_classlimit_spy "-1"
sv_allow_color_correction "1"

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