Remove old configs, prepare for league cfgs only

This commit is contained in:
core 2022-06-09 21:46:35 +10:00
parent 2581b95556
commit 4ffdc78b23
47 changed files with 0 additions and 15110 deletions

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// ozfortress core server configuration (updated 10/05/2020 by obla)
log on
rcon_password "your rcon here"
hostname "your server name here"
tv_name "your sourcetv name here"
sv_password "your server password here"
decalfrequency 60
net_splitpacket_maxrate 100000
mp_timelimit 30
mp_winlimit 0
mp_forcerespawn 1
mp_bonusroundtime 5
mp_tournament 1
mp_autoteambalance 0
mp_scrambleteams_auto 0
mp_decals 100
mp_teams_unbalance_limit 0
mp_match_end_at_timelimit 1
mp_time_between_capscoring 0
mp_tournament_stopwatch 0
mp_tournament_allow_non_admin_restart 0
mp_tournament_restart
mp_tournament_readymode 0
sv_contact "your email here"
sv_maxrate 0
sv_minrate 60000
sv_client_predict 1
sv_pausable 1
sv_minupdaterate 66
sv_maxupdaterate 66
sv_mincmdrate 66
sv_maxcmdrate 66
sv_client_max_interp_ratio 2
sv_client_min_interp_ratio 1
sv_timeout 10
sv_pure 2
sv_pure_trace 1
sv_downloadurl "https://dl.serveme.tf/"
sv_rcon_banpenalty 1
sv_region 5
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0
sv_stats 0
sv_turbophysics 1
sv_client_cmdrate_difference 0
sv_restrict_aspect_ratio_fov 0
sv_allow_votes 0
sv_rcon_whitelist_address ""
// SourceTV
tv_enable 1
tv_password "potato"
tv_relaypassword ""
tv_allow_camera_man 0
tv_allow_static_shots 0
tv_chattimelimit 2
tv_delay 90
tv_delaymapchange 1
tv_delaymapchange_protect 1
tv_dispatchmode 0
tv_maxclients 5
tv_maxrate 0
tv_relayvoice 0
tv_snapshotrate 66
tv_timeout 30
tv_transmitall 1
tf_arena_use_queue 0
tf_arena_max_streak 0
tf_avoidteammates_pushaway 0
tf_weapon_criticals 0
tf_weapon_criticals_melee 0
tf_damage_disablespread 1
tf_teamtalk 1
tf_use_fixed_weaponspreads 1
tf_tournament_hide_domination_icons 1
tf_player_movement_restart_freeze 1
tf_ctf_bonus_time 0
tf_birthday 0
tf_arena_first_blood 0
tf_flag_caps_per_round 0
sm_deterministic_fall_damage 0
sm_fix_ghost_crossbow_bolts 0
sm_fix_slope_bug 0
sm_fix_sticky_delay 0
sm_gunboats_always_apply 0
sm_projectiles_ignore_teammates 0
sm_remove_halloween_souls 0
sm_remove_medic_attach_speed 0
sm_remove_pipe_spin 0
sm_rest_in_peace_rick_may 128
sm_winger_jump_bonus_when_fully_deployed 0
// Map Aliases
alias bagel "changelevel koth_bagel_fall_b8"
alias cardinal "changelevel cp_cardinal_rc1a"
alias granary "changelevel cp_granary_pro_rc8"
alias gullywash "changelevel cp_gullywash_final1"
alias logjam "changelevel cp_logjam_rc12"
alias process "changelevel cp_process_final"
alias product "changelevel koth_product_rcx"
alias viaduct "changelevel koth_product_rcx"
alias prolands "changelevel cp_prolands_rc2p"
alias badlands "changelevel cp_prolands_rc2p"
alias reckoner "changelevel cp_reckoner_rc6"
alias snakewater "changelevel cp_snakewater_final1"
alias sunshine "changelevel cp_sunshine"
// Quick Access Aliases
alias pug "exec ozfortress_6v6_5cp"
alias push "exec ozfortress_6v6_5cp"
alias scrim "exec ozfortress_6v6_scrim"
alias koth "exec ozfortress_6v6_koth"
alias golden "exec ozfortress_golden_cap"
alias ozf "exec ozfortress_6v6_5cp"
alias ozfkoth "exec ozfortress_6v6_koth"
alias ultiduo "exec ozfortress_ultiduo"

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// Whitelist generated at Wed, 23 Jun 2021 02:19:34 +0200
// Whitelist: UGC 4v4 (Season 22) (ID: 10816)
// Share or view this whitelist:
// https://whitelist.tf/ugc_4v4_s22
// New items added to the game are: allowed
// Hats are: allowed
// Miscs are: allowed
// Pyrovision is: NOT allowed
// Noisemakers are: NOT allowed
// Restricted noisemakers are: NOT allowed
// Halloween/Full Moon items are: allowed
// Noise making miscs are: NOT allowed
// Explosion on death miscs are: NOT allowed
// Festive weapon reskins are: allowed
// Botkiller weapon reskins are: allowed
// Blocked weapons for Multiple classes
// - Secondary
// * Reserve Shooter
// Blocked weapons for Scout
// - Primary
// * Soda Popper
// - Secondary
// * Crit-a-Cola
// * Mad Milk
// Blocked weapons for Soldier
// - Primary
// * Air Strike
// Blocked weapons for Pyro
// - Primary
// * Dragon's Fury
// - Secondary
// * Gas Passer
// Blocked weapons for Engineer
// - Secondary
// * Wrangler
// - Melee
// * Gunslinger
// Blocked weapons for Medic
// - Secondary
// * Quick-Fix
// * Vaccinator
// Blocked weapons for Sniper
// - Secondary
// * Jarate
// Blocked weapons for Spy
// - Secondary
// * Diamondback
"item_whitelist"
{
"unlisted_items_default_to" "1"
//------------- Blocked weapons/reskins (Total: 19) -------------\\
//______________________ Multiple classes _______________________\\
"The Reserve Shooter" "0"
//____________________________ Scout ____________________________\\
"Crit-a-Cola" "0"
"Mad Milk" "0"
"Mutated Milk" "0"
"The Soda Popper" "0"
//___________________________ Soldier ___________________________\\
"The Air Strike" "0"
//____________________________ Pyro _____________________________\\
"The Dragon's Fury" "0"
"The Gas Passer" "0"
//____________________________ Heavy ____________________________\\
"Deflector" "0"
//__________________________ Engineer ___________________________\\
"Festive Wrangler" "0"
"The Giger Counter" "0"
"The Gunslinger" "0"
"The Wrangler" "0"
//____________________________ Medic ____________________________\\
"The Quick-Fix" "0"
"The Vaccinator" "0"
//___________________________ Sniper ____________________________\\
"Festive Jarate" "0"
"Jarate" "0"
"The Self-Aware Beauty Mark" "0"
//_____________________________ Spy _____________________________\\
"The Diamondback" "0"
//------------- ConTrabanned ConTracker (Total: 1) --------------\\
//_________________________ All classes _________________________\\
"Activated Campaign 3 Pass" "0"
//------------------- Noisemakers (Total: 14) -------------------\\
"Charity Noise Maker - Bell" "0"
"Charity Noise Maker - Tingsha" "0"
"Halloween Noise Maker - Banshee" "0"
"Halloween Noise Maker - Black Cat" "0"
"Halloween Noise Maker - Crazy Laugh" "0"
"Halloween Noise Maker - Gremlin" "0"
"Halloween Noise Maker - Stabby" "0"
"Halloween Noise Maker - Werewolf" "0"
"Halloween Noise Maker - Witch" "0"
"Noise Maker - TF Birthday" "0"
"Noise Maker - Vuvuzela" "0"
"Noise Maker - Winter 2011" "0"
"Promotional Noise Maker - Fireworks" "0"
"Promotional Noise Maker - Koto" "0"
//-------------- Pyro/Romevision items (Total: 8) ---------------\\
//_________________________ All classes _________________________\\
"Autogrant Pyrovision Goggles" "0"
"Pet Balloonicorn" "0"
"Pet Reindoonicorn" "0"
"Pyrovision Goggles" "0"
//____________________________ Pyro _____________________________\\
"The Burning Bongos" "0"
"The Infernal Orchestrina" "0"
"The Lollichop" "0"
"The Rainblower" "0"
//------ Noise making/Explosion on death miscs (Total: 5) -------\\
"Jolly Jingler" "0"
"Reindoonibeanie" "0"
"The Bootie Time" "0"
"The Jingle Belt" "0"
"Elf Care Provider" "0"
//--------------------- Taunts (Total: 39) ----------------------\\
//_________________________ All classes _________________________\\
"Conga Taunt" "0"
"Flippin' Awesome Taunt" "0"
"High Five Taunt" "0"
"RPS Taunt" "0"
"Skullcracker Taunt" "0"
"Square Dance Taunt" "0"
"Taunt: Kazotsky Kick" "0"
"Taunt: Mannrobics" "0"
"Taunt: The Fist Bump" "0"
"Taunt: The Victory Lap" "0"
"Taunt: Zoomin' Broom" "0"
//____________________________ Scout ____________________________\\
"Taunt: Runner's Rhythm" "0"
"Taunt: Spin-to-Win" "0"
"Taunt: The Boston Boarder" "0"
"Taunt: The Bunnyhopper" "0"
"Taunt: The Carlton" "0"
"Taunt: The Scooty Scoot" "0"
//___________________________ Soldier ___________________________\\
"Taunt: Panzer Pants" "0"
"Taunt: Rocket Jockey" "0"
//____________________________ Pyro _____________________________\\
"Pool Party Taunt" "0"
"Taunt: Scorcher's Solo" "0"
"Taunt: The Balloonibouncer" "0"
"Taunt: The Skating Scorcher" "0"
//___________________________ Demoman ___________________________\\
"Taunt: Scotsmann's Stagger" "0"
"Taunt: The Pooped Deck" "0"
//____________________________ Heavy ____________________________\\
"Taunt: The Boiling Point" "0"
"Taunt: The Russian Arms Race" "0"
"Taunt: The Soviet Strongarm" "0"
"Taunt: The Table Tantrum" "0"
//__________________________ Engineer ___________________________\\
"Rancho Relaxo Taunt" "0"
"Taunt: Bucking Bronco" "0"
"Taunt: Texas Truckin" "0"
"Taunt: The Dueling Banjo" "0"
"Taunt: The Jumping Jack" "0"
//____________________________ Medic ____________________________\\
"Taunt: Surgeon's Squeezebox" "0"
"Taunt: Time Out Therapy" "0"
//___________________________ Sniper ____________________________\\
"Taunt: Didgeridrongo" "0"
//_____________________________ Spy _____________________________\\
"Taunt: Luxury Lounge" "0"
"Taunt: The Boxtrot" "0"
//------------------ UGC exceptions (Total: 1) ------------------\\
//_________________________ All classes _________________________\\
"The Grandmaster" "0"
}

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// Whitelist generated at Sat, 02 Oct 2021 10:00:16 +0200
// Whitelist: UGC 6v6 (Season 36) (ID: 11666)
// Share or view this whitelist:
// https://whitelist.tf/ugc_6v6_s36
// New items added to the game are: allowed
// Hats are: allowed
// Miscs are: allowed
// Pyrovision is: NOT allowed
// Noisemakers are: NOT allowed
// Restricted noisemakers are: NOT allowed
// Halloween/Full Moon items are: allowed
// Noise making miscs are: NOT allowed
// Explosion on death miscs are: NOT allowed
// Festive weapon reskins are: allowed
// Botkiller weapon reskins are: allowed
// Blocked weapons for Multiple classes
// - Secondary
// * B.A.S.E. Jumper
// * Reserve Shooter
// Blocked weapons for Scout
// - Primary
// * Soda Popper
// - Secondary
// * Bonk! Atomic Punch
// * Crit-a-Cola
// * Flying Guillotine
// * Mad Milk
// Blocked weapons for Soldier
// - Primary
// * Cow Mangler 5000
// - Melee
// * Disciplinary Action
// Blocked weapons for Pyro
// - Secondary
// * Detonator
// * Gas Passer
// * Scorch Shot
// Blocked weapons for Heavy
// - Primary
// * Natascha
// - Secondary
// * Buffalo Steak Sandvich
// - Melee
// * Fists of Steel
// Blocked weapons for Engineer
// - Primary
// * Rescue Ranger
// - Secondary
// * Short Circuit
// * Wrangler
// Blocked weapons for Medic
// - Secondary
// * Quick-Fix
// * Vaccinator
// Blocked weapons for Sniper
// - Primary
// * Machina
// * Sydney Sleeper
// - Secondary
// * Jarate
// Blocked weapons for Spy
// - Secondary
// * Diamondback
"item_whitelist"
{
"unlisted_items_default_to" "1"
//------------- Blocked weapons/reskins (Total: 33) -------------\\
//______________________ Multiple classes _______________________\\
"The B.A.S.E. Jumper" "0"
"The Reserve Shooter" "0"
//____________________________ Scout ____________________________\\
"Bonk! Atomic Punch" "0"
"Crit-a-Cola" "0"
"Festive Bonk 2014" "0"
"Mad Milk" "0"
"Mutated Milk" "0"
"Promo Flying Guillotine" "0"
"The Flying Guillotine" "0"
"The Soda Popper" "0"
//___________________________ Soldier ___________________________\\
"The Cow Mangler 5000" "0"
"The Disciplinary Action" "0"
//____________________________ Pyro _____________________________\\
"The Detonator" "0"
"The Gas Passer" "0"
"The Scorch Shot" "0"
//____________________________ Heavy ____________________________\\
"Deflector" "0"
"Fists of Steel" "0"
"Natascha" "0"
"The Buffalo Steak Sandvich" "0"
//__________________________ Engineer ___________________________\\
"Festive Wrangler" "0"
"The Giger Counter" "0"
"The Rescue Ranger" "0"
"The Short Circuit" "0"
"The Wrangler" "0"
//____________________________ Medic ____________________________\\
"The Quick-Fix" "0"
"The Vaccinator" "0"
//___________________________ Sniper ____________________________\\
"Festive Jarate" "0"
"Jarate" "0"
"Shooting Star" "0"
"The Machina" "0"
"The Self-Aware Beauty Mark" "0"
"The Sydney Sleeper" "0"
//_____________________________ Spy _____________________________\\
"The Diamondback" "0"
//------------- ConTrabanned ConTracker (Total: 1) --------------\\
//_________________________ All classes _________________________\\
"Activated Campaign 3 Pass" "0"
//------------------- Noisemakers (Total: 14) -------------------\\
"Charity Noise Maker - Bell" "0"
"Charity Noise Maker - Tingsha" "0"
"Halloween Noise Maker - Banshee" "0"
"Halloween Noise Maker - Black Cat" "0"
"Halloween Noise Maker - Crazy Laugh" "0"
"Halloween Noise Maker - Gremlin" "0"
"Halloween Noise Maker - Stabby" "0"
"Halloween Noise Maker - Werewolf" "0"
"Halloween Noise Maker - Witch" "0"
"Noise Maker - TF Birthday" "0"
"Noise Maker - Vuvuzela" "0"
"Noise Maker - Winter 2011" "0"
"Promotional Noise Maker - Fireworks" "0"
"Promotional Noise Maker - Koto" "0"
//-------------- Pyro/Romevision items (Total: 8) ---------------\\
//_________________________ All classes _________________________\\
"Autogrant Pyrovision Goggles" "0"
"Pet Balloonicorn" "0"
"Pet Reindoonicorn" "0"
"Pyrovision Goggles" "0"
//____________________________ Pyro _____________________________\\
"The Burning Bongos" "0"
"The Infernal Orchestrina" "0"
"The Lollichop" "0"
"The Rainblower" "0"
//------ Noise making/Explosion on death miscs (Total: 5) -------\\
"Jolly Jingler" "0"
"Reindoonibeanie" "0"
"The Bootie Time" "0"
"The Jingle Belt" "0"
"Elf Care Provider" "0"
//--------------------- Taunts (Total: 39) ----------------------\\
//_________________________ All classes _________________________\\
"Conga Taunt" "0"
"Flippin' Awesome Taunt" "0"
"High Five Taunt" "0"
"RPS Taunt" "0"
"Skullcracker Taunt" "0"
"Square Dance Taunt" "0"
"Taunt: Kazotsky Kick" "0"
"Taunt: Mannrobics" "0"
"Taunt: The Fist Bump" "0"
"Taunt: The Victory Lap" "0"
"Taunt: Zoomin' Broom" "0"
//____________________________ Scout ____________________________\\
"Taunt: Runner's Rhythm" "0"
"Taunt: Spin-to-Win" "0"
"Taunt: The Boston Boarder" "0"
"Taunt: The Bunnyhopper" "0"
"Taunt: The Carlton" "0"
"Taunt: The Scooty Scoot" "0"
//___________________________ Soldier ___________________________\\
"Taunt: Panzer Pants" "0"
"Taunt: Rocket Jockey" "0"
//____________________________ Pyro _____________________________\\
"Pool Party Taunt" "0"
"Taunt: Scorcher's Solo" "0"
"Taunt: The Balloonibouncer" "0"
"Taunt: The Skating Scorcher" "0"
//___________________________ Demoman ___________________________\\
"Taunt: Scotsmann's Stagger" "0"
"Taunt: The Pooped Deck" "0"
//____________________________ Heavy ____________________________\\
"Taunt: The Boiling Point" "0"
"Taunt: The Russian Arms Race" "0"
"Taunt: The Soviet Strongarm" "0"
"Taunt: The Table Tantrum" "0"
//__________________________ Engineer ___________________________\\
"Rancho Relaxo Taunt" "0"
"Taunt: Bucking Bronco" "0"
"Taunt: Texas Truckin" "0"
"Taunt: The Dueling Banjo" "0"
"Taunt: The Jumping Jack" "0"
//____________________________ Medic ____________________________\\
"Taunt: Surgeon's Squeezebox" "0"
"Taunt: Time Out Therapy" "0"
//___________________________ Sniper ____________________________\\
"Taunt: Didgeridrongo" "0"
//_____________________________ Spy _____________________________\\
"Taunt: Luxury Lounge" "0"
"Taunt: The Boxtrot" "0"
//------------------ UGC exceptions (Total: 1) ------------------\\
//_________________________ All classes _________________________\\
"The Grandmaster" "0"
}

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// Whitelist generated at Sat, 02 Oct 2021 10:04:35 +0200
// Whitelist: UGC Highlander (Season 35) (ID: 11558)
// Share or view this whitelist:
// https://whitelist.tf/ugc_9v9_s35
// New items added to the game are: allowed
// Hats are: allowed
// Miscs are: allowed
// Pyrovision is: NOT allowed
// Noisemakers are: NOT allowed
// Restricted noisemakers are: NOT allowed
// Halloween/Full Moon items are: allowed
// Noise making miscs are: NOT allowed
// Explosion on death miscs are: NOT allowed
// Festive weapon reskins are: allowed
// Botkiller weapon reskins are: allowed
// Blocked weapons for Scout
// - Secondary
// * Crit-a-Cola
// * Mad Milk
// Blocked weapons for Pyro
// - Secondary
// * Gas Passer
// * Scorch Shot
// Blocked weapons for Engineer
// - Secondary
// * Short Circuit
// Blocked weapons for Sniper
// - Primary
// * Machina
// - Secondary
// * Jarate
// Blocked weapons for Spy
// - Secondary
// * Diamondback
"item_whitelist"
{
"unlisted_items_default_to" "1"
//------------- Blocked weapons/reskins (Total: 13) -------------\\
//____________________________ Scout ____________________________\\
"Crit-a-Cola" "0"
"Mad Milk" "0"
"Mutated Milk" "0"
//____________________________ Pyro _____________________________\\
"The Gas Passer" "0"
"The Scorch Shot" "0"
//____________________________ Heavy ____________________________\\
"Deflector" "0"
//__________________________ Engineer ___________________________\\
"The Short Circuit" "0"
//___________________________ Sniper ____________________________\\
"Festive Jarate" "0"
"Jarate" "0"
"Shooting Star" "0"
"The Machina" "0"
"The Self-Aware Beauty Mark" "0"
//_____________________________ Spy _____________________________\\
"The Diamondback" "0"
//------------- ConTrabanned ConTracker (Total: 1) --------------\\
//_________________________ All classes _________________________\\
"Activated Campaign 3 Pass" "0"
//------------------- Noisemakers (Total: 14) -------------------\\
"Charity Noise Maker - Bell" "0"
"Charity Noise Maker - Tingsha" "0"
"Halloween Noise Maker - Banshee" "0"
"Halloween Noise Maker - Black Cat" "0"
"Halloween Noise Maker - Crazy Laugh" "0"
"Halloween Noise Maker - Gremlin" "0"
"Halloween Noise Maker - Stabby" "0"
"Halloween Noise Maker - Werewolf" "0"
"Halloween Noise Maker - Witch" "0"
"Noise Maker - TF Birthday" "0"
"Noise Maker - Vuvuzela" "0"
"Noise Maker - Winter 2011" "0"
"Promotional Noise Maker - Fireworks" "0"
"Promotional Noise Maker - Koto" "0"
//-------------- Pyro/Romevision items (Total: 8) ---------------\\
//_________________________ All classes _________________________\\
"Autogrant Pyrovision Goggles" "0"
"Pet Balloonicorn" "0"
"Pet Reindoonicorn" "0"
"Pyrovision Goggles" "0"
//____________________________ Pyro _____________________________\\
"The Burning Bongos" "0"
"The Infernal Orchestrina" "0"
"The Lollichop" "0"
"The Rainblower" "0"
//------ Noise making/Explosion on death miscs (Total: 5) -------\\
"Jolly Jingler" "0"
"Reindoonibeanie" "0"
"The Bootie Time" "0"
"The Jingle Belt" "0"
"Elf Care Provider" "0"
//--------------------- Taunts (Total: 39) ----------------------\\
//_________________________ All classes _________________________\\
"Conga Taunt" "0"
"Flippin' Awesome Taunt" "0"
"High Five Taunt" "0"
"RPS Taunt" "0"
"Skullcracker Taunt" "0"
"Square Dance Taunt" "0"
"Taunt: Kazotsky Kick" "0"
"Taunt: Mannrobics" "0"
"Taunt: The Fist Bump" "0"
"Taunt: The Victory Lap" "0"
"Taunt: Zoomin' Broom" "0"
//____________________________ Scout ____________________________\\
"Taunt: Runner's Rhythm" "0"
"Taunt: Spin-to-Win" "0"
"Taunt: The Boston Boarder" "0"
"Taunt: The Bunnyhopper" "0"
"Taunt: The Carlton" "0"
"Taunt: The Scooty Scoot" "0"
//___________________________ Soldier ___________________________\\
"Taunt: Panzer Pants" "0"
"Taunt: Rocket Jockey" "0"
//____________________________ Pyro _____________________________\\
"Pool Party Taunt" "0"
"Taunt: Scorcher's Solo" "0"
"Taunt: The Balloonibouncer" "0"
"Taunt: The Skating Scorcher" "0"
//___________________________ Demoman ___________________________\\
"Taunt: Scotsmann's Stagger" "0"
"Taunt: The Pooped Deck" "0"
//____________________________ Heavy ____________________________\\
"Taunt: The Boiling Point" "0"
"Taunt: The Russian Arms Race" "0"
"Taunt: The Soviet Strongarm" "0"
"Taunt: The Table Tantrum" "0"
//__________________________ Engineer ___________________________\\
"Rancho Relaxo Taunt" "0"
"Taunt: Bucking Bronco" "0"
"Taunt: Texas Truckin" "0"
"Taunt: The Dueling Banjo" "0"
"Taunt: The Jumping Jack" "0"
//____________________________ Medic ____________________________\\
"Taunt: Surgeon's Squeezebox" "0"
"Taunt: Time Out Therapy" "0"
//___________________________ Sniper ____________________________\\
"Taunt: Didgeridrongo" "0"
//_____________________________ Spy _____________________________\\
"Taunt: Luxury Lounge" "0"
"Taunt: The Boxtrot" "0"
//------------------ UGC exceptions (Total: 1) ------------------\\
//_________________________ All classes _________________________\\
"The Grandmaster" "0"
}

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exec ozfortress
mp_timelimit 30
mp_windifference 5
mp_winlimit 0
tv_delaymapchange_protect 1
say - ozfortress season 31 5cp config loaded -
say - timelimit 30 windifference 5 -
say * You must record POV demos for all ozfortress matches
say * POV demos must be provided to administrators on request within 24 hours

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log on
mp_logdetail "3"
sv_contact "rsl.tf"
mp_tournament_whitelist "cfg/respawn_4s_whitelist.txt"
tftrue_whitelist_id "respawn_4s_whitelist"
tf_tournament_classlimit_scout "1"
tf_tournament_classlimit_soldier "1"
tf_tournament_classlimit_pyro "1"
tf_tournament_classlimit_demoman "1"
tf_tournament_classlimit_heavy "1"
tf_tournament_classlimit_engineer "1"
tf_tournament_classlimit_medic "1"
tf_tournament_classlimit_sniper "1"
tf_tournament_classlimit_spy "1"
exec respawn_base

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servercfgfile "respawn_4s_koth.cfg"
exec "respawn_4s_base.cfg"
mp_winlimit "3"
mp_maxrounds "0"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say - Respawn League Quadlander 4v4 KOTH loaded
say - Last Updated: 05/06/2021

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servercfgfile "respawn_4s_standard.cfg"
exec "respawn_4s_base.cfg"
mp_winlimit "4"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say - Respawn League Quadlander 4v4 CP loaded
say - Last Updated: 05/06/2021

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// -------------------------------------------------------------------------------------------
// You can add a comment infront of the line below if you don't wish to use our net settings.
exec net_settings
// -------------------------------------------------------------------------------------------
tf_allow_player_use "0"
tf_allow_sliding_taunt "0"
tf_arena_first_blood "0"
tf_arena_round_time "0"
tf_arena_use_queue "0"
tf_avoidteammates_pushaway "0"
tf_birthday "0"
tf_birthday_ball_chance "0"
tf_clamp_airducks "1"
tf_ctf_bonus_time "0"
tf_damage_disablespread "1"
tf_flag_caps_per_round "0"
tf_forced_holiday "0"
tf_overtime_nag "0"
tf_preround_push_from_damage_enable "1"
tf_playergib "1"
tf_player_spell_drop_on_death_rate "0"
tf_spawn_glows_duration "5"
tf_spells_enabled "0"
tf_use_fixed_weaponspreads "1"
tf_weapon_criticals "0"
tf_weapon_criticals_melee "0"
mp_allowspectators "1"
mp_autocrosshair "0"
mp_autoteambalance "0"
mp_bonusroundtime "0"
mp_chattime "10"
mp_disable_respawn_times "0"
mp_enableroundwaittime "1"
mp_fadetoblack "0"
mp_falldamage "1"
mp_footsteps "1"
mp_forceautoteam "0"
mp_forcecamera "1"
mp_forcerespawn "1"
mp_fraglimit "0"
mp_friendlyfire "0"
mp_highlander "0"
mp_idledealmethod "0"
mp_idlemaxtime "0"
mp_match_end_at_timelimit "1"
mp_respawnwavetime "10"
mp_stalemate_enable "0"
mp_stalemate_timelimit "0"
mp_teamplay "0"
mp_teams_unbalance_limit "0"
mp_time_between_capscoring "30"
mp_tournament "1"
mp_tournament_allow_non_admin_restart "0"
mp_weaponstay "0"
mp_windifference "0"
mp_windifference_min "0"
decalfrequency "60"
host_framerate "0"
sv_allow_color_correction "0"
sv_allow_voice_from_file "0"
sv_allow_votes "0"
sv_allow_wait_command "0"
sv_allowdownload "1"
sv_allowupload "0"
sv_alltalk "0"
sv_cacheencodedents "1"
sv_cheats "0"
sv_consistency "1"
sv_enableoldqueries "0"
sv_forcepreload "1"
sv_gravity "800"
sv_lan "0"
sv_pausable "1"
sv_pure "2"
sv_pure_kick_clients "1"
sv_pure_trace "1"
sv_rcon_log "1"
sv_showladders "0"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
sv_turbophysics "1"
sv_voiceenable "1"
sv_vote_allow_spectators "0"
sv_vote_issue_changelevel_allowed "0"
sv_vote_issue_kick_allowed "0"
sv_vote_issue_nextlevel_allowed "0"
sv_vote_issue_nextlevel_allowextend "0"
sv_vote_issue_nextlevel_choicesmode "0"
sv_vote_issue_restart_game_allowed "0"
sv_vote_issue_scramble_teams_allowed "0"
sv_vote_kick_ban_duration "0"
sm_fix_sticky_delay "1"
sm_fix_ghost_crossbow_bolts "1"
sm_projectiles_ignore_teammates "0"
sm_remove_halloween_souls "1"
sm_gunboats_always_apply "0"
sm_remove_medic_attach_speed "0"
sm_deterministic_fall_damage "1"
sm_tournament_end_ignores_whitelist "1"

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@ -1,39 +0,0 @@
mp_tournament 1
mp_tournament_whitelist "cfg/respawn_bball_whitelist.txt"
tf_tournament_classlimit_scout 0
tf_tournament_classlimit_soldier 2
tf_tournament_classlimit_pyro 0
tf_tournament_classlimit_demoman 0
tf_tournament_classlimit_heavy 0
tf_tournament_classlimit_engineer 0
tf_tournament_classlimit_medic 0
tf_tournament_classlimit_sniper 0
tf_tournament_classlimit_spy 0
mp_maxrounds 1
mp_timelimit 10
mp_windifference 0
mp_winlimit 10
mp_enableroundwaittime "0"
mp_stalemate_enable "0"
sm_cvar spec_freeze_time 0
sm_deterministic_fall_damage 1
sm_fix_ghost_crossbow_bolts 0
sm_fix_slope_bug 1
sm_fix_sticky_delay 0
sm_gunboats_always_apply 1
sm_projectiles_ignore_teammates 1
sm_remove_halloween_souls 1
sm_remove_medic_attach_speed 0
sm_remove_pipe_spin 0
sm_rest_in_peace_rick_may 1
sm_winger_jump_bonus_when_fully_deployed 0
sm_tournament_end_ignores_whitelist 1
mp_tournament_restart
say - Respawn League BBall loaded
say - Last Updated: 05/06/21

File diff suppressed because it is too large Load Diff

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@ -1,15 +0,0 @@
log on
mp_logdetail "3"
sv_contact "rsl.tf"
mp_tournament_whitelist "cfg/respawn_hl_whitelist.txt"
tftrue_whitelist_id "respawn_hl_whitelist"
tf_tournament_classlimit_scout "-1"
tf_tournament_classlimit_soldier "1"
tf_tournament_classlimit_pyro "1"
tf_tournament_classlimit_demoman "1"
tf_tournament_classlimit_heavy "1"
tf_tournament_classlimit_engineer "1"
tf_tournament_classlimit_medic "1"
tf_tournament_classlimit_sniper "1"
tf_tournament_classlimit_spy "1"
exec respawn_base

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@ -1,10 +0,0 @@
servercfgfile "respawn_hl_koth.cfg"
exec "respawn_hl_base.cfg"
mp_winlimit "3"
mp_maxrounds "0"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say - Respawn League Highlander KOTH loaded
say - Last Updated: 05/06/2021

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@ -1,10 +0,0 @@
servercfgfile "respawn_hl_standard.cfg"
exec "respawn_hl_base.cfg"
mp_winlimit "5"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say - Respawn League Highlander 5CP loaded
say - Last Updated: 05/06/2021

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@ -1,10 +0,0 @@
servercfgfile "respawn_hl_stopwatch.cfg"
exec "respawn_hl_base.cfg"
mp_winlimit "0"
mp_maxrounds "2"
mp_timelimit "0"
mp_tournament_stopwatch "1"
mp_tournament_restart
say - Respawn League Highlander Stopwatch loaded
say - Last Updated: 05/06/2021

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@ -1,416 +0,0 @@
// Whitelist generated at Fri, 22 Jan 2021 17:12:51 +0100
// Custom Whitelist ID: 11492
// Share or view this whitelist:
// https://whitelist.tf/11492
// New items added to the game are: allowed
// Hats are: allowed
// Miscs are: allowed
// Pyrovision is: NOT allowed
// Noisemakers are: NOT allowed
// Restricted noisemakers are: NOT allowed
// Halloween/Full Moon items are: NOT allowed
// Noise making miscs are: NOT allowed
// Explosion on death miscs are: NOT allowed
// Festive weapon reskins are: allowed
// Botkiller weapon reskins are: allowed
// Blocked weapons for Scout
// - Secondary
// * Crit-a-Cola
// * Mad Milk
// Blocked weapons for Soldier
// - Primary
// * Air Strike
// Blocked weapons for Pyro
// - Secondary
// * Scorch Shot
// Blocked weapons for Heavy
// - Primary
// * Natascha
// Blocked weapons for Engineer
// - Secondary
// * Short Circuit
// Blocked weapons for Sniper
// - Primary
// * Machina
// * Sydney Sleeper
// - Secondary
// * Jarate
// Blocked weapons for Spy
// - Secondary
// * Diamondback
"item_whitelist"
{
"unlisted_items_default_to" "1"
//------------- Blocked weapons/reskins (Total: 15) -------------\\
//____________________________ Scout ____________________________\\
"Crit-a-Cola" "0"
"Mad Milk" "0"
"Mutated Milk" "0"
//___________________________ Soldier ___________________________\\
"The Air Strike" "0"
//____________________________ Pyro _____________________________\\
"The Scorch Shot" "0"
//____________________________ Heavy ____________________________\\
"Deflector" "0"
"Natascha" "0"
//__________________________ Engineer ___________________________\\
"The Short Circuit" "0"
//___________________________ Sniper ____________________________\\
"Festive Jarate" "0"
"Jarate" "0"
"Shooting Star" "0"
"The Machina" "0"
"The Self-Aware Beauty Mark" "0"
"The Sydney Sleeper" "0"
//_____________________________ Spy _____________________________\\
"The Diamondback" "0"
//------------- ConTrabanned ConTracker (Total: 1) --------------\\
//_________________________ All classes _________________________\\
"Activated Campaign 3 Pass" "0"
//----------- Halloween/Full Moon items (Total: 243) ------------\\
//_________________________ All classes _________________________\\
"Cursed Cruise" "0"
"Ghost of Spies Checked Past" "0"
"Guano" "0"
"Halloween Mask - Demoman" "0"
"Halloween Mask - Engineer" "0"
"Halloween Mask - Heavy" "0"
"Halloween Mask - Medic" "0"
"Halloween Mask - Pyro" "0"
"Halloween Mask - Scout" "0"
"Halloween Mask - Sniper" "0"
"Halloween Mask - Soldier" "0"
"Halloween Mask - Spy" "0"
"Horseless Headless Horseman's Head" "0"
"Kritz Or Treat Canteen" "0"
"Mildly Disturbing Halloween Mask" "0"
"MONOCULUS!" "0"
"Quoth" "0"
"Seal Mask" "0"
"The Accursed Apparition" "0"
"The Beacon from Beyond" "0"
"The Birdie Bonnet" "0"
"The Boo Balloon" "0"
"The Cryptic Keepsake" "0"
"The Dadliest Catch" "0"
"The Dark Helm" "0"
"The Dead Little Buddy" "0"
"The Haunted Hat" "0"
"The Hooded Haunter" "0"
"The Magical Mercenary" "0"
"The Manneater" "0"
"The One-Way Ticket" "0"
"The Pocket Horsemann" "0"
"The Sackcloth Spook" "0"
"The Tuque or Treat" "0"
"The Unknown Monkeynaut" "0"
"Unidentified Following Object" "0"
"Voodoo-Cursed Soul (Armory)" "0"
//______________________ Multiple classes _______________________\\
"Ethereal Hood" "0"
"Pin Pals" "0"
"The Baphomet Trotters" "0"
"The Candleer" "0"
"The Snaggletoothed Stetson" "0"
//____________________________ Scout ____________________________\\
"B-ankh!" "0"
"Claws And Infect" "0"
"Crazy Legs" "0"
"Faun Feet" "0"
"Fowl Fists" "0"
"Futankhamun" "0"
"Grounded Flyboy" "0"
"Head Hunter" "0"
"Nugget Noggin" "0"
"Remorseless Raptor" "0"
"Talon Trotters" "0"
"The Alien Cranium" "0"
"The Biomech Backpack" "0"
"The Face Plante" "0"
"The Halloweiner" "0"
"The Horrific Head of Hare" "0"
"The Hound's Hood" "0"
"The Sprinting Cephalopod" "0"
"The Terrier Trousers" "0"
"The Xeno Suit" "0"
"Wild Whip" "0"
"Wrap Battler" "0"
"Zombie Scout" "0"
//___________________________ Soldier ___________________________\\
"Battle Bird" "0"
"Ghoul Gibbin' Gear" "0"
"Grub Grenades" "0"
"Hellhunter's Headpiece" "0"
"Idiot Box" "0"
"Lieutenant Bites the Dust" "0"
"Shoestring Budget" "0"
"Steel Pipes" "0"
"Supernatural Stalker" "0"
"The Cadaver's Capper" "0"
"The Faux Manchu" "0"
"The Freedom Feathers" "0"
"The Hardium Helm" "0"
"The Hidden Dragon" "0"
"The Jupiter Jumpers" "0"
"The Larval Lid" "0"
"The Shaolin Sash" "0"
"The Space Bracers" "0"
"The Spellbinder's Bonnet" "0"
"The Zipperface" "0"
"War Blunder" "0"
"Zombie Soldier" "0"
//____________________________ Pyro _____________________________\\
"Arsonist Apparatus" "0"
"Blazing Bull" "0"
"Bozo's Bouffant" "0"
"Burny's Boney Bonnet" "0"
"Carrion Companion" "0"
"Creature's Grin" "0"
"Fallen Angel" "0"
"Hard-Headed Hardware" "0"
"Hovering Hotshot" "0"
"Lollichop Licker" "0"
"Moccasin Machinery" "0"
"Mr. Juice" "0"
"PY-40 Incinibot" "0"
"Pyro Shark" "0"
"Tail From the Crypt" "0"
"The Abhorrent Appendages" "0"
"The Beast From Below" "0"
"The Cauterizer's Caudal Appendage" "0"
"The Corpsemopolitan" "0"
"The Creature From The Heap" "0"
"The Crispy Golden Locks" "0"
"The Death Support Pack" "0"
"The External Organ" "0"
"The Glob" "0"
"The Gothic Guise" "0"
"The Grisly Gumbo" "0"
"The Handhunter" "0"
"The Hollowhead" "0"
"The Macabre Mask" "0"
"The Maniac's Manacles" "0"
"The Monster's Stompers" "0"
"The Mucous Membrain" "0"
"The Plutonidome" "0"
"The Raven's Visage" "0"
"The Rugged Respirator" "0"
"The Scorched Skirt" "0"
"The Spectralnaut" "0"
"The Treehugger" "0"
"The Vicious Visage" "0"
"Up Pyroscopes" "0"
"Vampyro" "0"
"Zombie Pyro" "0"
//___________________________ Demoman ___________________________\\
"Aerobatics Demonstrator" "0"
"Cap'n Calamari" "0"
"Explosive Mind" "0"
"Eyeborg" "0"
"Forgotten King's Pauldrons" "0"
"Forgotten King's Restless Head" "0"
"Hair of the Dog" "0"
"Pickled Paws" "0"
"Polly Putrid" "0"
"Scottish Snarl" "0"
"The Headtaker's Hood" "0"
"The Horsemann's Hand-Me-Down" "0"
"The Lordly Lapels" "0"
"The Mann-Bird of Aberdeen" "0"
"The Parasight" "0"
"The Squid's Lid" "0"
"The Transylvania Top" "0"
"Zombie Demo" "0"
//____________________________ Heavy ____________________________\\
"Bone-Cut Belt" "0"
"Bull Locks" "0"
"Can Opener" "0"
"Immobile Suit" "0"
"Ivan The Inedible" "0"
"Mannvich" "0"
"Minsk Beef" "0"
"Soviet Stitch-Up" "0"
"Steel-Toed Stompers" "0"
"The Chicken Kiev" "0"
"The Grand Duchess Fairy Wings" "0"
"The Grand Duchess Tiara" "0"
"The Grand Duchess Tutu" "0"
"The Horned Honcho" "0"
"The Last Bite" "0"
"The Monstrous Mandible" "0"
"Zombie Heavy" "0"
//__________________________ Engineer ___________________________\\
"A Shell of a Mann" "0"
"Beep Man" "0"
"Buzz Killer" "0"
"Dell in the Shell" "0"
"Eingineer" "0"
"Final Frontier Freighter" "0"
"Frontier Flyboy" "0"
"Garden Bristles" "0"
"Iron Fist" "0"
"Legend of Bugfoot" "0"
"Soul of 'Spenser's Past" "0"
"The Grease Monkey" "0"
"The Master Mind" "0"
"The Pug Mug" "0"
"Tiny Texan" "0"
"Zombie Engineer" "0"
//____________________________ Medic ____________________________\\
"Archimedes the Undying" "0"
"Das Blutliebhaber" "0"
"Dr. Gogglestache" "0"
"Einstein" "0"
"Emerald Jarate" "0"
"Herzensbrecher" "0"
"Hundekopf" "0"
"Kriegsmaschine-9000" "0"
"Medimedes" "0"
"Ramses' Regalia" "0"
"Rolfe Copter" "0"
"Templar's Spirit" "0"
"Teutonkahmun" "0"
"The Alternative Medicine Mann" "0"
"The Lo-Grav Loafers" "0"
"The Second Opinion" "0"
"The Shaman's Skull" "0"
"The Surgeon's Space Suit" "0"
"The Trepanabotomizer" "0"
"The Vicar's Vestments" "0"
"Transylvanian Toupe" "0"
"Vampiric Vesture" "0"
"Wings of Purity" "0"
"Zombie Medic" "0"
//___________________________ Sniper ____________________________\\
"Conspiratorial Cut" "0"
"Crocodile Mun-Dee" "0"
"Garlic Flank Stake" "0"
"Holy Hunter" "0"
"Kanga Kickers" "0"
"Marsupial Man" "0"
"Marsupial Muzzle" "0"
"Mr. Mundee's Wild Ride" "0"
"Roo Rippers" "0"
"Scopers Scales" "0"
"Silver Bullets" "0"
"Sir Shootsalot" "0"
"Skinless Slashers" "0"
"The Carious Chameleon" "0"
"The Hallowed Headcase" "0"
"Zombie Sniper" "0"
//_____________________________ Spy _____________________________\\
"Avian Amante" "0"
"Bozo's Brogues" "0"
"Facepeeler" "0"
"Griffin's Gog" "0"
"Intangible Ascot" "0"
"Nightmare Hunter" "0"
"Rogue's Rabbit" "0"
"Shadowman's Shade" "0"
"The Bountiful Bow" "0"
"The Candyman's Cap" "0"
"The Foul Cowl" "0"
"The Hyperbaric Bowler" "0"
"Under Cover" "0"
"Zombie Spy" "0"
//------------------- Noisemakers (Total: 14) -------------------\\
"Charity Noise Maker - Bell" "0"
"Charity Noise Maker - Tingsha" "0"
"Halloween Noise Maker - Banshee" "0"
"Halloween Noise Maker - Black Cat" "0"
"Halloween Noise Maker - Crazy Laugh" "0"
"Halloween Noise Maker - Gremlin" "0"
"Halloween Noise Maker - Stabby" "0"
"Halloween Noise Maker - Werewolf" "0"
"Halloween Noise Maker - Witch" "0"
"Noise Maker - TF Birthday" "0"
"Noise Maker - Vuvuzela" "0"
"Noise Maker - Winter 2011" "0"
"Promotional Noise Maker - Fireworks" "0"
"Promotional Noise Maker - Koto" "0"
//-------------- Pyro/Romevision items (Total: 8) ---------------\\
//_________________________ All classes _________________________\\
"Autogrant Pyrovision Goggles" "0"
"Pet Balloonicorn" "0"
"Pet Reindoonicorn" "0"
"Pyrovision Goggles" "0"
//____________________________ Pyro _____________________________\\
"The Burning Bongos" "0"
"The Infernal Orchestrina" "0"
"The Lollichop" "0"
"The Rainblower" "0"
//------ Noise making/Explosion on death miscs (Total: 6) -------\\
"Bombinomicon" "0"
"Jolly Jingler" "0"
"Reindoonibeanie" "0"
"The Bootie Time" "0"
"The Jingle Belt" "0"
"Elf Care Provider" "0"
//--------------------- Taunts (Total: 39) ----------------------\\
//_________________________ All classes _________________________\\
"Conga Taunt" "0"
"Flippin' Awesome Taunt" "0"
"High Five Taunt" "0"
"RPS Taunt" "0"
"Skullcracker Taunt" "0"
"Square Dance Taunt" "0"
"Taunt: Kazotsky Kick" "0"
"Taunt: Mannrobics" "0"
"Taunt: The Fist Bump" "0"
"Taunt: The Victory Lap" "0"
"Taunt: Zoomin' Broom" "0"
//____________________________ Scout ____________________________\\
"Taunt: Runner's Rhythm" "0"
"Taunt: Spin-to-Win" "0"
"Taunt: The Boston Boarder" "0"
"Taunt: The Bunnyhopper" "0"
"Taunt: The Carlton" "0"
"Taunt: The Scooty Scoot" "0"
//___________________________ Soldier ___________________________\\
"Taunt: Panzer Pants" "0"
"Taunt: Rocket Jockey" "0"
//____________________________ Pyro _____________________________\\
"Pool Party Taunt" "0"
"Taunt: Scorcher's Solo" "0"
"Taunt: The Balloonibouncer" "0"
"Taunt: The Skating Scorcher" "0"
//___________________________ Demoman ___________________________\\
"Taunt: Scotsmann's Stagger" "0"
"Taunt: The Pooped Deck" "0"
//____________________________ Heavy ____________________________\\
"Taunt: The Boiling Point" "0"
"Taunt: The Russian Arms Race" "0"
"Taunt: The Soviet Strongarm" "0"
"Taunt: The Table Tantrum" "0"
//__________________________ Engineer ___________________________\\
"Rancho Relaxo Taunt" "0"
"Taunt: Bucking Bronco" "0"
"Taunt: Texas Truckin" "0"
"Taunt: The Dueling Banjo" "0"
"Taunt: The Jumping Jack" "0"
//____________________________ Medic ____________________________\\
"Taunt: Surgeon's Squeezebox" "0"
"Taunt: Time Out Therapy" "0"
//___________________________ Sniper ____________________________\\
"Taunt: Didgeridrongo" "0"
//_____________________________ Spy _____________________________\\
"Taunt: Luxury Lounge" "0"
"Taunt: The Boxtrot" "0"
}

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@ -1 +0,0 @@
exec ozfortress_6v6_scrim

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@ -1,78 +0,0 @@
// ozfortress server config (updated 10/05/2020 by obla)
// this config contains commands commonly changed by clients and will be executed on map changes
mp_allowspectators 1
mp_autoteambalance 0
mp_bonusroundtime 0
mp_decals 100
mp_disable_respawn_times 0
mp_enableroundwaittime 1
mp_fadetoblack 0
mp_footsteps 1
mp_forcecamera 1
mp_forcerespawn 1
mp_fraglimit 0
mp_friendlyfire 0
mp_highlander 0
mp_idledealmethod 0
mp_match_end_at_timelimit 1
mp_maxrounds 0
mp_respawnwavetime 10.0
mp_scrambleteams_auto 0
mp_stalemate_enable 0
mp_teams_unbalance_limit 0
mp_time_between_capscoring 0
mp_tournament 1
mp_winlimit 0
sv_allow_votes 0
sv_allow_wait_command 0
sv_allowupload 0
sv_alltalk 0
sv_cheats 0
sv_client_cmdrate_difference 1
sv_client_max_interp_ratio 2
sv_client_min_interp_ratio 1
sv_client_predict 1
sv_consistency 2
sv_gravity 800
sv_maxcmdrate 66
sv_maxrate 0
sv_maxupdaterate 66
sv_mincmdrate 66
sv_minrate 60000
sv_minupdaterate 66
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0
sv_pausable 1
sv_pure 2
sv_pure_kick_clients 1
sv_pure_trace 1
sv_restrict_aspect_ratio_fov 0
sv_stats 0
sv_timeout 10
sv_turbophysics 1
tf_arena_first_blood 0
tf_arena_max_streak 0
tf_arena_use_queue 0
tf_avoidteammates_pushaway 0
tf_birthday 0
tf_birthday_ball_chance 0
tf_clamp_airducks 1
tf_ctf_bonus_time 0
tf_damage_disablespread 1
tf_flag_caps_per_round 0
tf_player_movement_restart_freeze 1
tf_preround_push_from_damage_enable 1
tf_spec_xray 0
tf_teamtalk 1
tf_tournament_hide_domination_icons 1
tf_use_fixed_weaponspreads 1
tf_weapon_criticals 0
tf_weapon_criticals_melee 0
tv_enable 1
exec exec ozfortress_6v6_scrim

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@ -1,146 +0,0 @@
//=== UGC standard league settings - executed map type UGC 4vs4 configs
//=== v.01-21-15
//=== UPDATED by .Blazingboy Jan 21, 2015
//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
//=== DO NOT MANUALLY EXEC THIS CFG
//=== Matches are started with map type cfgs, ie: ugc_4v_stopwatch.cfg
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//Server Logging Parameters
log on
mp_logdetail "3"
//Load customizable settings
exec "ugc_4v_custom.cfg"
//=== Item Whitelist ===
mp_tournament_whitelist "cfg/item_whitelist_ugc_4v4.txt"
//Required SourceTV Settings - STV recording is mandatory
tv_chattimelimit "1"
tv_enable "1"
tv_delay "90"
tv_delaymapchange "1"
tv_maxrate "8000"
tv_transmitall "1"
//Competitive Settings
tf_allow_player_use "0"
tf_allow_sliding_taunt "0"
tf_arena_first_blood "0"
tf_arena_round_time "0"
tf_arena_use_queue "0"
tf_avoidteammates_pushaway "0"
tf_clamp_airducks "1"
tf_ctf_bonus_time "0"
tf_damage_disablespread "1"
tf_flag_caps_per_round "0"
tf_forced_holiday "0"
tf_overtime_nag "0"
tf_playergib "1"
tf_player_spell_drop_on_death_rate "0"
tf_preround_push_from_damage_enable "1"
tf_spawn_glows_duration "5"
tf_spells_enabled "0"
tf_teamtalk "1"
tf_tournament_classlimit_scout "1"
tf_tournament_classlimit_soldier "1"
tf_tournament_classlimit_pyro "1"
tf_tournament_classlimit_demoman "1"
tf_tournament_classlimit_heavy "1"
tf_tournament_classlimit_engineer "1"
tf_tournament_classlimit_medic "1"
tf_tournament_classlimit_sniper "1"
tf_tournament_classlimit_spy "1"
tf_tournament_hide_domination_icons "1"
tf_use_fixed_weaponspreads "1"
tf_weapon_criticals "0"
tf_weapon_criticals_melee "0"
//Game Specific
mp_allowspectators "1"
mp_autocrosshair "0"
mp_autoteambalance "0"
mp_bonusroundtime "0"
mp_chattime "10"
mp_disable_respawn_times "0"
mp_enableroundwaittime "1"
mp_fadetoblack "0"
mp_falldamage "1"
mp_footsteps "1"
mp_forceautoteam "0"
mp_forcecamera "1"
mp_forcerespawn "1"
mp_fraglimit "0"
mp_friendlyfire "0"
mp_highlander "0"
mp_idledealmethod "0"
mp_idlemaxtime "0"
mp_match_end_at_timelimit "1"
mp_respawnwavetime "10"
mp_stalemate_enable "0"
mp_stalemate_timelimit "0"
mp_teamplay "0"
mp_teams_unbalance_limit "0"
mp_time_between_capscoring "30"
mp_tournament "1"
mp_tournament_allow_non_admin_restart "0"
mp_tournament_readymode "0"
mp_tournament_readymode_countdown "10"
mp_tournament_readymode_min "2"
mp_tournament_readymode_team_size "3"
mp_weaponstay "0"
//Base Rule set overwritten in gametype configs
mp_windifference "0"
mp_windifference_min "0"
//Server Settings
decalfrequency "60"
host_framerate "0"
sv_allow_color_correction "0"
sv_allow_voice_from_file "0"
sv_allow_votes "0"
sv_allow_wait_command "0"
sv_allowdownload "1"
sv_allowupload "0"
sv_alltalk "0"
sv_cacheencodedents "1"
sv_cheats "0"
sv_consistency "1"
sv_enableoldqueries "0"
sv_forcepreload "1"
sv_gravity "800"
sv_lan "0"
sv_pausable "1"
sv_pure "2"
sv_pure_kick_clients "1"
sv_pure_trace "1"
sv_rcon_log "1"
sv_showladders "0"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
sv_turbophysics "1"
sv_voiceenable "1"
sv_vote_allow_specators "0"
sv_vote_issue_changelevel_allowed "0"
sv_vote_issue_kick_allowed "0"
sv_vote_issue_nextlevel_allowed "0"
sv_vote_issue_nextlevel_allowextend "0"
sv_vote_issue_nextlevel_choicesmode "0"
sv_vote_issue_restart_game_allowed "0"
sv_vote_issue_scramble_teams_allowed "0"
sv_vote_kick_ban_duration "0"
//Network Settings
sv_client_cmdrate_difference "30"
sv_client_max_interp_ratio "1"
sv_client_min_interp_ratio "1"
sv_client_predict "1"
sv_maxrate "100000"
sv_maxupdaterate "66"
sv_maxcmdrate "66"
sv_mincmdrate "50"
sv_minrate "1500"
sv_minupdaterate "50"

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//do nothing

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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps liek cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_4v_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "10"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 4v4 TF2 golden cfg v.05-07-14 executed, reload map once before start"
say "Golden Rules - Max 1 caps or team with mid cap in 10 mins win"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR King of the Hill MAP types
//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== LOAD Basic League Settings and Custom settings
exec "ugc_4v_base.cfg"
//=== Gameplay Settings for King of the Hill type maps ===
mp_winlimit "3"
mp_maxrounds "0"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 4v4 TF2 KOTH cfg v.05-07-14 executed, reload map once before start"
say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
say "King of the Hill Rules - Max 3 caps allowed in round 1"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR King of the Hill MAP types
//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== LOAD Basic League Settings and Custom settings
exec "ugc_4v_base.cfg"
//=== Gameplay Settings for King of the Hill type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 4v4 TF2 King of the Hill Overtime cfg v.05-07-14, reload map once before start"
say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
say "King of the Hill Rules - Max 3 caps allowed in round 1"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== This CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps like cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_4v_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "4"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 4v4 TF2 Standard cfg v.05-07-14 executed, reload map once before start"
say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== This CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps like cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_4v_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 4v4 TF2 Standard Overtime cfg v.05-07-14 executed, reload map once before start"
say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 4vs4 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR STOPWATCH type Maps
//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Basic League Settings
exec "ugc_4v_base.cfg"
//=== Gameplay Settings for Payload & Attack-Defend type maps ===
mp_winlimit "0"
mp_maxrounds "2"
mp_timelimit "0"
mp_tournament_stopwatch "1"
mp_tournament_restart
say "UGC 4v4 TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
say "4v4 Rules - Team cannot run a simultaneous Heavy AND Medic - only one or the other."
Say "PL & AD Map Rules = Winner is best 2/3 Stopwatch Halves"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC standard league settings - executed map type UGC 6vs6 configs
//=== v.12-19-15
//=== UPDATED by doppel December 19, 2015
//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
//=== DO NOT MANUALLY EXEC THIS CFG
//=== Matches are started with map type cfgs, Exmaple: ugc_6v_stopwatch.cfg
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//Server Logging Parameters
log on
mp_logdetail "3"
//Load customizable settings
exec "ugc_6v_custom.cfg"
//Item Whitelist
mp_tournament_whitelist "cfg/item_whitelist_ugc_6v6.txt"
tftrue_whitelist_id item_whitelist_ugc_6v6
//Required SourceTV Settings - STV recording is mandatory
tv_chattimelimit "1"
tv_enable "1"
tv_delay "90"
tv_delaymapchange "1"
tv_maxrate "8000"
tv_transmitall "1"
//Competitive Settings
tf_allow_player_use "0"
tf_allow_sliding_taunt "0"
tf_arena_first_blood "0"
tf_arena_round_time "0"
tf_arena_use_queue "0"
tf_avoidteammates_pushaway "0"
tf_clamp_airducks "1"
tf_ctf_bonus_time "0"
tf_damage_disablespread "1"
tf_flag_caps_per_round "0"
tf_forced_holiday "0"
tf_overtime_nag "0"
tf_playergib "1"
tf_player_spell_drop_on_death_rate "0"
tf_preround_push_from_damage_enable "1"
tf_spawn_glows_duration "5"
tf_spells_enabled "0"
tf_teamtalk "1"
tf_tournament_classlimit_scout "2"
tf_tournament_classlimit_soldier "2"
tf_tournament_classlimit_pyro "2"
tf_tournament_classlimit_demoman "1"
tf_tournament_classlimit_heavy "1"
tf_tournament_classlimit_engineer "1"
tf_tournament_classlimit_medic "1"
tf_tournament_classlimit_sniper "2"
tf_tournament_classlimit_spy "2"
tf_tournament_hide_domination_icons "1"
tf_use_fixed_weaponspreads "1"
tf_weapon_criticals "0"
tf_weapon_criticals_melee "0"
//Game Specific
mp_allowspectators "1"
mp_autocrosshair "0"
mp_autoteambalance "0"
mp_bonusroundtime "0"
mp_chattime "10"
mp_disable_respawn_times "0"
mp_enableroundwaittime "1"
mp_fadetoblack "0"
mp_falldamage "1"
mp_footsteps "1"
mp_forceautoteam "0"
mp_forcecamera "1"
mp_forcerespawn "1"
mp_fraglimit "0"
mp_friendlyfire "0"
mp_highlander "0"
mp_idledealmethod "0"
mp_idlemaxtime "0"
mp_match_end_at_timelimit "1"
mp_respawnwavetime "10"
mp_stalemate_enable "0"
mp_stalemate_timelimit "0"
mp_teamplay "0"
mp_teams_unbalance_limit "0"
mp_time_between_capscoring "30"
mp_tournament "1"
mp_tournament_allow_non_admin_restart "0"
mp_tournament_readymode "0"
mp_tournament_readymode_countdown "10"
mp_tournament_readymode_min "2"
mp_tournament_readymode_team_size "5"
mp_weaponstay "0"
//Base Rule set overwritten in gametype configs
mp_windifference "0"
mp_windifference_min "0"
//Server Settings
decalfrequency "60"
host_framerate "0"
sv_allow_color_correction "0"
sv_allow_voice_from_file "0"
sv_allow_votes "0"
sv_allow_wait_command "0"
sv_allowdownload "1"
sv_allowupload "0"
sv_alltalk "0"
sv_cacheencodedents "1"
sv_cheats "0"
sv_consistency "1"
sv_enableoldqueries "0"
sv_forcepreload "1"
sv_gravity "800"
sv_lan "0"
sv_pausable "1"
sv_pure "2"
sv_pure_kick_clients "1"
sv_pure_trace "1"
sv_rcon_log "1"
sv_showladders "0"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
sv_turbophysics "1"
sv_voiceenable "1"
sv_vote_allow_specators "0"
sv_vote_issue_changelevel_allowed "0"
sv_vote_issue_kick_allowed "0"
sv_vote_issue_nextlevel_allowed "0"
sv_vote_issue_nextlevel_allowextend "0"
sv_vote_issue_nextlevel_choicesmode "0"
sv_vote_issue_restart_game_allowed "0"
sv_vote_issue_scramble_teams_allowed "0"
sv_vote_kick_ban_duration "0"
//Network Settings
sv_client_cmdrate_difference "30"
sv_client_max_interp_ratio "1"
sv_client_min_interp_ratio "1"
sv_client_predict "1"
sv_maxrate "100000"
sv_maxupdaterate "66"
sv_maxcmdrate "66"
sv_mincmdrate "50"
sv_minrate "1500"
sv_minupdaterate "50"

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//do nothing

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//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps liek cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_6v_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "10"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 6v6 TF2 golden cfg v.05-07-14 executed, reload map once before start"
say "Golden Rules - Max 1 caps or team with mid cap in 10 mins win"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR King of the Hill MAP types
//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_6v_base.cfg"
//=== Gameplay Settings for King of the Hill type maps ===
mp_winlimit "3"
mp_maxrounds "0"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 6v6 TF2 King of the Hill cfg v.05-07-14, reload map once before start"
say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
say "King of the Hill Rules - Max 3 caps allowed in round 1"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR King of the Hill MAP types
//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_6v_base.cfg"
//=== Gameplay Settings for King of the Hill type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 6v6 TF2 King of the Hill Overtime cfg v.05-07-14, reload map once before start"
say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
say "King of the Hill Rules - Max 3 caps allowed in round 1"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== This CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps like cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_6v_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "4"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 6v6 TF2 Standard cfg v.05-07-14 executed, reload map once before start"
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== This CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps like cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_6v_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC 6v6 TF2 Standard overtime cfg v.05-07-14 executed, reload map once before start"
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC 6vs6 TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR STOPWATCH type Maps
//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_6v_base.cfg"
//=== Gameplay Settings for Payload & Attack-Defend type maps ===
mp_winlimit "0"
mp_maxrounds "2"
mp_timelimit "0"
mp_tournament_stopwatch "1"
mp_tournament_restart
say "UGC 6v6 TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
Say "Payload & Attack-Defend Map Rules = Winner is best 2/3 Stopwatch Halves"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC standard league settings - executed map type UGC Highlander configs
//=== v.01-08-16
//=== Updated: January 8, 2016 by Kumori
//=== THIS CONFIG IS AUTOMATICALLY EXECUTED BY GAMEMODE-SPECIFIC CONFIGS
//=== DO NOT MANUALLY EXEC THIS CFG
//=== Matches are started with map type cfgs, Exmaple: ugc_HL_stopwatch.cfg
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//Server Logging Parameters
log on
mp_logdetail "3"
//Load customizable settings
exec "ugc_HL_custom.cfg"
//Item Whitelist
mp_tournament_whitelist "cfg/item_whitelist_ugc_HL.txt"
tftrue_whitelist_id "item_whitelist_ugc_HL"
//Required SourceTV Settings - STV recording is mandatory
tv_chattimelimit "1"
tv_enable "1"
tv_delay "90"
tv_delaymapchange "1"
tv_maxrate "8000"
tv_transmitall "1"
//Competitive Settings
tf_allow_player_use "0"
tf_allow_sliding_taunt "0"
tf_arena_first_blood "0"
tf_arena_round_time "0"
tf_arena_use_queue "0"
tf_avoidteammates_pushaway "0"
tf_clamp_airducks "1"
tf_ctf_bonus_time "0"
tf_damage_disablespread "1"
tf_flag_caps_per_round "0"
tf_forced_holiday "0"
tf_overtime_nag "0"
tf_preround_push_from_damage_enable "1"
tf_playergib "1"
tf_player_spell_drop_on_death_rate "0"
tf_spawn_glows_duration "5"
tf_spells_enabled "0"
tf_teamtalk "1"
tf_tournament_classlimit_scout "-1"
tf_tournament_classlimit_soldier "-1"
tf_tournament_classlimit_pyro "-1"
tf_tournament_classlimit_demoman "-1"
tf_tournament_classlimit_heavy "-1"
tf_tournament_classlimit_engineer "-1"
tf_tournament_classlimit_medic "-1"
tf_tournament_classlimit_sniper "-1"
tf_tournament_classlimit_spy "-1"
tf_tournament_hide_domination_icons "1"
tf_use_fixed_weaponspreads "1"
tf_weapon_criticals "0"
tf_weapon_criticals_melee "0"
//Game Specific
mp_allowspectators "1"
mp_autocrosshair "0"
mp_autoteambalance "0"
mp_bonusroundtime "0"
mp_chattime "10"
mp_disable_respawn_times "0"
mp_enableroundwaittime "1"
mp_fadetoblack "0"
mp_falldamage "1"
mp_footsteps "1"
mp_forceautoteam "0"
mp_forcecamera "1"
mp_forcerespawn "1"
mp_fraglimit "0"
mp_friendlyfire "0"
mp_highlander "0"
mp_idledealmethod "0"
mp_idlemaxtime "0"
mp_match_end_at_timelimit "1"
mp_respawnwavetime "10"
mp_stalemate_enable "0"
mp_stalemate_timelimit "0"
mp_teamplay "0"
mp_teams_unbalance_limit "0"
mp_time_between_capscoring "30"
mp_tournament "1"
mp_tournament_allow_non_admin_restart "0"
mp_weaponstay "0"
//Base Rule set overwritten in gametype configs
mp_windifference "0"
mp_windifference_min "0"
//Server Settings
decalfrequency "60"
host_framerate "0"
sv_allow_color_correction "0"
sv_allow_voice_from_file "0"
sv_allow_votes "0"
sv_allow_wait_command "0"
sv_allowdownload "1"
sv_allowupload "0"
sv_alltalk "0"
sv_cacheencodedents "1"
sv_cheats "0"
sv_consistency "1"
sv_enableoldqueries "0"
sv_forcepreload "1"
sv_gravity "800"
sv_lan "0"
sv_pausable "1"
sv_pure "2"
sv_pure_kick_clients "1"
sv_pure_trace "1"
sv_rcon_log "1"
sv_showladders "0"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
sv_turbophysics "1"
sv_voiceenable "1"
sv_vote_allow_specators "0"
sv_vote_issue_changelevel_allowed "0"
sv_vote_issue_kick_allowed "0"
sv_vote_issue_nextlevel_allowed "0"
sv_vote_issue_nextlevel_allowextend "0"
sv_vote_issue_nextlevel_choicesmode "0"
sv_vote_issue_restart_game_allowed "0"
sv_vote_issue_scramble_teams_allowed "0"
sv_vote_kick_ban_duration "0"
//Network Settings
sv_client_cmdrate_difference "30"
sv_client_max_interp_ratio "1"
sv_client_min_interp_ratio "1"
sv_client_predict "1"
sv_maxrate "100000"
sv_maxupdaterate "66"
sv_maxcmdrate "66"
sv_mincmdrate "50"
sv_minrate "1500"
sv_minupdaterate "50"

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Capture the Flag MAPS
//=== Execute this cfg to start matches on Capture the Flag maps like ctf_turbine.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League cfg and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Capture the Flag type maps ===
mp_winlimit "7"
mp_maxrounds "0"
mp_timelimit "20"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL TF2 Capture the Flag cfg v.05-07-14 executed, reload map once before start"
say "Capture the Flag Rules - First to 10 total caps or highest score wins"
say "CTF Rules - 7 cap limit in each 20 min half"
say "Intel may be carried & capped past timelimit"
say "Execute ugc_off.cfg at match end to reset server."

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Capture the Flag MAPS
//=== Execute this cfg to start matches on Capture the Flag maps like ctf_turbine.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League cfg and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Capture the Flag type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "20"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL Capture the Flag Overtime cfg v.05-07-14 executed, reload map once before start"
say "Capture the Flag Rules - First to 10 total caps or highest score wins"
say "CTF Rules - 7 cap limit in each 20 min half"
say "Intel may be carried & capped past timelimit"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Execute ugc_off.cfg at match end to reset server."

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//do nothing

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Domination MAP types
//=== Execute this cfg to start matches on Domination maps like dom_canalzone.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Domination type maps ===
mp_winlimit "0"
mp_maxrounds "1"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL Domination cfg v.05-07-14 executed, reload map once before start"
say "Domination Rules - Match Winner is best 2/3 rounds"
say "Domination Rules - Switch starting colors each round"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps liek cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "10"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL TF2 golden cfg v.05-07-14 executed, reload map once before start"
say "Golden Rules - Max 1 caps or team with mid cap in 10 mins win"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR King of the Hill MAP types
//=== Execute this cfg to start matches on King of the Hill maps like koth_viaduct.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== LOAD Basic League Settings and Custom settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "3"
mp_maxrounds "0"
mp_timelimit "0"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC TF2 King of the Hill cfg v.05-07-14 executed, reload map once before start"
say "King of the Hill Rules - Winner is first to reach 4 TOTAL Caps"
say "King of the Hill Rules - Max 3 caps allowed in round 1"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== This CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps like cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "4"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL TF2 Standard cfg v.05-07-14 executed, reload map once before start"
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== This CONFIG IS FOR Standard CP MAP types
//=== Execute this cfg to start matches on CP maps like cp_granary.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Loads Basic League Settings and Custom cfg settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Standard type maps ===
mp_winlimit "1"
mp_maxrounds "0"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL TF2 Standard cfg v.05-07-14 executed, reload map once before start"
say "CP Rules - Match Winner is first to reach 5 TOTAL Caps"
say "CP Rules - Max 4 caps or 30 mins allowed in round 1"
say "Overtime! Match score should be tie after 2 halves. Next Round Win the Match"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR STOPWATCH type Maps
//=== Execute this CFG to start the match on Attack-Defend Maps like cp_gravelpit, pl_badwater
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Basic League Settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Payload & Attack-Defend type maps ===
mp_winlimit "0"
mp_maxrounds "2"
mp_timelimit "0"
mp_tournament_stopwatch "1"
mp_tournament_restart
say "UGC HL TF2 Stopwatch cfg v.05-07-14 executed, reload map once before start"
Say "Payload & Attack-Defend Map Rules = Winner is best 2/3 Stopwatch Halves"
say "Exec ugc_off.cfg at match end to reset server."

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//=== UGC Highlander TF2 MATCH Config v.05-07-14
//=== UPDATED by .Blazingboy May 7, 2014
//=== THIS CONFIG IS FOR TUG OF WAR MAP types
//=== Execute this cfg to start matches on Tug of War maps like pl_waste.
//=== At match end, exec ugc_off.cfg to reset the server to your normal setup
//=== Sets the league config as server default for duration of match
//=== Need Help! go to http://ugcleague.com/contact_us.cfm to fine a way to contact us.
//== Basic League Settings
exec "ugc_HL_base.cfg"
//=== Gameplay Settings for Tug of War Rules type maps ===
mp_winlimit "1"
mp_maxrounds "1"
mp_timelimit "30"
mp_tournament_stopwatch "0"
mp_tournament_restart
say "UGC HL Tug of War cfg v.05-07-14 executed, reload map once before start"
say "Tug of War Rules - One all cap wins each match half."
say "Tug of War Rules - If stalemated, the team with cart on enemy side wins half."
say "Exec ugc_off.cfg at match end to reset server."

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exec ozfortress_6v6_scrim